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THE TRANSWARP CODE.


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?
Add it
44%
 44%  [ 4 ]
It needs changes
11%
 11%  [ 1 ]
No dont add it.
44%
 44%  [ 4 ]
Total Votes : 9

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promethius2
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 Post Posted: Tue Feb 08, 2005 8:17 pm    Post subject:
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Here is an idea.
Make the attack code go one step further.
From now on any player that has the same attack code can use each others transwap network.

And please dont say smething like "You ever here of an alliance" Because what about alliances that are allied with each other?
If you add this, then there would be no need for merges.
Tell me what you think.

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hell_fire
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 Post Posted: Tue Feb 08, 2005 8:45 pm    Post subject:
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Yea methi have you ever heard of an alliance!!?? but if any thing there should be an agrement were if this is allowed than you will not betray each other. If the agreement comes to be and one alliance decides to back out all fleets that are at the previously alligned members planets, or 5 sectors away, should be sent back to there own planets. this way there is a safety clause to using the warp. but there should also be some type of dissadvantage to using it... i can not really think of any but how do these sound?

1) all transwarp are only now 2 times the inital warp.
2) mobile twg do not count.
3) a large sum of points must be used like 3000-4000 due to such large network
4) decrease in man power that will work on the system links. about 200 or so
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JaM
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 Post Posted: Tue Feb 08, 2005 8:46 pm    Post subject:
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transwarp was designed for the defense of our allies. This idea is proposed multiple times in variants but this answer is mostly given by admins.
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promethius2
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 Post Posted: Tue Feb 08, 2005 11:03 pm    Post subject:
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It would be cool too. Because, transwarp could be used also as an attack weapon.
All you need is a spy an attack code and a few coords.

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hell_fire
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 Post Posted: Wed Feb 09, 2005 3:48 am    Post subject:
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yes it would be cool to use the transwarp but you need to have some major drawbacks by allowing other alliances to be able to use it!!! this is why admin will most likely not let it ever happen to much complants and complications.
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5th special forces
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 Post Posted: Wed Feb 09, 2005 4:00 am    Post subject:
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too complicated. noobs would be lost in it, I'm not even sure I fully understand it to tell the truth. It may be a good idea, but what the way it is being described is kinda, well, grey. It might be bad though. think of it this way, would you want someone else using this thing on you the same way you just used it on them? I thought not.
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Weylyn
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 Post Posted: Wed Feb 09, 2005 2:15 pm    Post subject:
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It's like this: The alliance a-code becomes an access code for the TW network. ANYONE who has the a-code can use it, even the enemy. This makes spies more useful, as it would be important to find out the a-code. It would also maky spying harder, as the a-code would be better protected.

This opens up a whole lot of new possibilities. I like it

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hell_fire
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 Post Posted: Thu Feb 10, 2005 12:30 pm    Post subject:
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yes it could be used as a weapon but i believe this is the main reason why admin would not let this happen. i believe if any thing there should be another code that is in the leaders alliance screen menu and only he can acess it. now that would be harder to get and it would act like the attack code on other planets. it is set for all of the memberz of the allinace

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Jort
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 Post Posted: Tue Feb 15, 2005 7:50 pm    Post subject:
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I think... add it
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Trzbiatowski
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 Post Posted: Tue Feb 15, 2005 9:47 pm    Post subject:
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add it said the asshole so add it
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 Post Posted: Wed Feb 16, 2005 1:48 pm    Post subject:
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lol
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Trzbiatowski
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 Post Posted: Wed Feb 16, 2005 7:06 pm    Post subject:
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yea u lol all u want now bunt when the asshole gets mad there wont be anymore lols
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hell_fire
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 Post Posted: Wed Feb 16, 2005 11:15 pm    Post subject:
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who are you talking about
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hell_fire
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 Post Posted: Wed Feb 16, 2005 11:16 pm    Post subject:

sorry i had a problem with the quote there

Quote:
Trzbiatowski yea u lol all u want now bunt when the asshole gets mad there wont be anymore lols


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