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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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33% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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66% |
[ 4 ] |
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Total Votes : 6 |
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Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Jan 28, 2005 3:15 pm Post subject: |
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apollo cruiser mk 2 (class 3 ship)
the problem with the apollo is it deals 10 damage, so if u fight class 2 ships with more than ten lp u re screwed! i suggest it destroys these 10 class 2 ships, and i m willing to pay an extra 5mp each!!
attack/life: 0/100
manpower: 90
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
improved field theories
battle details:fights
(battle engine syntax: f)
reduces LP to 0 of 10 ships of any ship-type in the enemy fleet in class 2 but some ships are immune against destruction
(battle engine syntax: destroy,enemy,10,2,all)
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Death_killer 1st Rear Admiral

Joined: 12 Mar 2004 Posts: 259
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Posted: Fri Jan 28, 2005 3:35 pm Post subject: |
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5 MP more for that advantage that you gave is totally ridiculous. Look at the cyclops its 120MP id say it must be over 100 at least |
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kamekaze6 Admiral


Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Fri Jan 28, 2005 3:46 pm Post subject: |
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ok maybe more, but remember the cyclopse kills 100 class 1 each with minimum 1 point each, so u kill 100 pts worth, the apollo kills 10 destroyers and makes 80 points, so it is 85, maybe 100 or 95 is fairer
_________________ STFU N00B!!!!111!1!
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