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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Tue Jan 18, 2005 2:04 pm Post subject: |
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When you use a TWg does it boost the speed of your fleet to warp 15 or does it multiply the warp factor of your ship by 3?
With a mothership this is the same, but if a time slipper...
3*8=24
which is a long way from 15, and F*CKING fast! Just wondered, I've never tried this out before.
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steven1982 Admiral


Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Tue Jan 18, 2005 2:25 pm Post subject: |
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it multiplies times 3, so for a time slipper you would reach warp 24 indeed.
It's fast indeed i can tell, i can advice you to take a ride once, ull be pushed in ur seat lol
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-TO- Hades, king of the Dead
[ This Message was edited by: steven1982 on 2005-01-18 14:28 ] |
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Brutus Vice Admiral

Joined: 11 Jan 2005 Posts: 428
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Posted: Tue Jan 18, 2005 3:03 pm Post subject: |
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Lol, high-speed time slipper heading for u
Looks like that's gonna hurt. To fast to react and build nice ships against it
[ This Message was edited by: Brutus on 2005-01-18 15:04 ] |
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Tue Jan 18, 2005 11:50 pm Post subject: |
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Not really Brutus. 2 reasons:
1) You can only send ur fleet to a member of ur alliance fast like this, unless you have a mobile TWG.
2)A time slipper blows up destroying ur whole fleet if it ever gets into combat, so yeah bring it on; i dont mind gaining about 3500pts for sitting on my arse and laughing. Lol.
Anyway, yeah it's neat... REAL neat.
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Nemesis Vice Admiral


Joined: 03 Jun 2003 Posts: 452 Location: Denmark
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Posted: Wed Jan 19, 2005 12:53 am Post subject: |
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lol mdellis, the timeslipper blows up when entering combat? since when? I guess you're thinking of the fleet tender the timeslipper just shoot back, hehe |
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Wed Jan 19, 2005 12:17 pm Post subject: |
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Yes, sorry, I meant the fleet tender, but I get them confused so damn often. Not good...
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Brutus Vice Admiral

Joined: 11 Jan 2005 Posts: 428
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Posted: Wed Jan 19, 2005 3:24 pm Post subject: |
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Lol, i allready thinking what the hell is he talking about  |
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Wed Jan 19, 2005 6:14 pm Post subject: |
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But mdellis, you can still sit on your ass and waiting. Nothing wrong with, mabey someone will send you a fleet tender
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Jan 20, 2005 12:44 am Post subject: |
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I've just started and have few points. I'd rather get the fuck out there and DO something about it DB!
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jazzy Admiral


Joined: 18 Feb 2004 Posts: 1346 Location: Belgium/South Africa
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Posted: Thu Jan 20, 2005 3:22 pm Post subject: |
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Quote: |
On 2005-01-20 00:44, mdellis wrote:
I've just started and have few points. I'd rather get the fuck out there and DO something about it DB!
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just do it ...
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Brutus Vice Admiral

Joined: 11 Jan 2005 Posts: 428
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Posted: Thu Jan 20, 2005 5:48 pm Post subject: |
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Come and attack somebody!
ATTACK ME!
HIT ME!
HIT ME!
HIT ME!
HIT ME!
HIT ME!
COME ON RIGHT UP MY ASS. LOL. DONT TAKE THAT LAST THING SERIOUS OK?
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Lord Jürgen Vice Admiral

Joined: 06 Jan 2005 Posts: 457 Location: Papendrecht, Holland!!!!!!!
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Posted: Thu Jan 20, 2005 5:57 pm Post subject: |
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Is it possible to use a mobile TWG in a normal TWG? so you will go warp 45? That should be cool
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Jan 20, 2005 6:28 pm Post subject: |
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I am.
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Thu Jan 20, 2005 6:29 pm Post subject: |
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Pls Lord Jurgen
Before you talk so stupid, read the manual and the things standing by MTWG
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Lord Jürgen Vice Admiral

Joined: 06 Jan 2005 Posts: 457 Location: Papendrecht, Holland!!!!!!!
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Posted: Thu Jan 20, 2005 6:45 pm Post subject: |
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too lazy for that
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Jan 20, 2005 6:49 pm Post subject: |
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Who HAS read the manual properly?
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Thu Jan 20, 2005 7:31 pm Post subject: |
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i did, when i started the game
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linkmaster 2nd Rear Admiral

Joined: 27 Sep 2004 Posts: 182
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Posted: Thu Jan 20, 2005 7:36 pm Post subject: |
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me too, it helps building strategics too, you know, knowing which ship does what and all....
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Thu Jan 20, 2005 7:46 pm Post subject: |
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Indeed link master, knowing what ship will do what.
So you know a fleet tender will destroy the complete fleet when it has battle contact. You know that a campaign ship destroys all others in a fight.
Why i say this, look to your battle reports, scoring 4000 to over 5000 points every battle.
What you are fighting?
19.01 14:15
destroyed:
class 1:
1 bulk fighter
troopers:
20 commando-troopers
ships:
1 fighter
class 2:
2 empty fleets-invader
class 3:
1 minor reconstructor
class 4:
14 fleet tenders
score: 5010
________________________________
19.01 14:15
destroyed:
class 1:
1 commando-fighter
class 2:
108 campaign ships
score: 4870
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18.01 06:47
destroyed:
class 1:
34 sporators
troopers:
10 commando-troopers
class 2:
ships:
1 empty fleets-invader
class 4:
12 fleet tenders
2 motherships
score: 5016
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16.01 20:25
destroyed:
class 4:
7 fleet tenders
6 motherships
score: 4370
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15.01 09:24
destroyed:
class 1:
troopers:
10 commando-troopers
class 2:
ships:
1 empty fleets-invader
class 4:
14 fleet tenders
score: 4906
And so i can go on
I know "steps are already taken" But that is about 2 weeks ago, all these battels are the last 5 days.
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Dutchbatter Admiral


Joined: 19 Dec 2003 Posts: 848 Location: Hardenberg, the Netherlands
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Posted: Thu Jan 20, 2005 7:47 pm Post subject: |
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SO LINKMASTER STOP CHEATING AND MULTI, OTHERWISE FUCK OFF IN THIS GAME
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