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this vote will decide about the future of this invention: |
this can be added to the game |
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100% |
[ 1 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 1 |
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Author |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Nov 25, 2004 12:28 pm Post subject: |
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high tec interference squadron (class 2 ship)
this ship has a high tec interference module. if the enemy ship uses technology that is based on stuff other than the basic stuff it will double the lp for two own ships.
attack/life: 10/10
manpower: 9
researchtime: 1 d
buildingtime: 12 h
needed research:
advanced tactics
battle details:fights
(battle engine syntax: f)
battle engine syntax: select,needed_tec_id,not_equal,34
battle engine syntax: select,needed_tec_id,not_equal,33
multiplies AP/LP by 1/2 of 2 ships of any ship-type in your own fleet in the same class
battlemessage: "doubled lp for ... ships"
(battle engine syntax: mod,self,2,this,all,*,1,2,doubled lp for)
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mdellis 1st Rear Admiral


Joined: 12 Mar 2004 Posts: 296 Location: Aldershot, UK
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Posted: Thu Nov 25, 2004 6:16 pm Post subject: |
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Neat, but I don't think most players need an incentive to use basic ships as a core of their fleet; they are pretty decent.
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