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space market
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this vote will decide about the future of this invention:
this can be added to the game
47%
 47%  [ 8 ]
it needs some changes but it is a good invention
17%
 17%  [ 3 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
35%
 35%  [ 6 ]
Total Votes : 17

Author Message
darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Dec 30, 2003 2:43 pm    Post subject:
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Quote:

On 2003-12-30 11:31, Lou of East from West wrote:
@darklim: No, no, no...
u get credits, as income of ur planet or by selling ore.
If u are low on funds u can cash in some points (it's not reversable), so no buying points.

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Duke Lou

[ This Message was edited by: Lou of East from West on 2003-12-30 11:39 ]

NOO!!
Points no
Credits, stoled from national banks after battles in enemy planet
And you use that money to buy resource (Of you choice) to refill a limited room in your stockpile

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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Wed Dec 31, 2003 4:35 am    Post subject:
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this invent is powerfull because you win points, and is better if you lose the points so will be balanced(for me) but the page is too heavy so we have only 2 options or you can destroy your own buildings when you want or only once.

need be for all races, all ships are of diferent race, except the pionner ship, but the buildings shipyard defensive research and transworp network are for every player.(holo relay station is e-rays race).

The defensive is a noob player (hey i have a question what is n00b?) defense, so remain TWG Shipyard and research center, if you are attacked and in your base you dont have anything, if the enemy have things for destroy your building you can lose max. 1000 ptos. so you build this RESEARCH(or a building) isnt a ship so without cost, and you can use only once(if is a buildings when it is destroy) this research destroy your buildings (except defensive and holo relay if you have him) and reduce your points by 250 (or 500) so maybe the nemy dont have anything and you lose 250 maybe he only can destroy your shipyard or research center so you win 250 points, and maybe can destroyall your buildings so you win 750 points
maybe if is a building can use him to when he is destroy maybe
(name) build then...
(name) 0ap/10lp so a scout or a fliyng saucer can destroy him, is good because maybe you can only use him once... or many times... i dont know how invent
i only think this is an invent too much powerfull, with my changes still being powerfull and too heavy for the page... and for dont alterate the kind of game
this hips is useless and it`s an imposible invntion
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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Wed Dec 31, 2003 4:57 am    Post subject:
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Oh
Someone read my post?!
Defensive Array, n00b defense once losed it never return
Shipyard and Research can be reconstructed in only 24 hours
The TransWarp Gate are used to defend ally planets and need only 12 hours
Why you people don't want to wait??!!
Using Score to rebuild buildings are useless. You can rebuild you Shipyard once it are destroyed, that will be unfair

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Rubens
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Joined: 20 Apr 2003
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 Post Posted: Wed Dec 31, 2003 6:53 am    Post subject:
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that is just i am saying and i know you saw that, well only the things about the defensive but the thing about ship and reseacrh are wrongs
9 i think) for explain this, but is just i am saying is totally unfair and stupid, so darklim do you like my idea?
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darklim
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Thu Jan 01, 2004 7:46 am    Post subject:
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No, you are saying a lot of thing, but the only thing i can uderstand is: It are useless

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kokomonk
Lieutenant Commander
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Joined: 05 Oct 2004
Posts: 75
Location: IN,usa

 Post Posted: Sun Oct 10, 2004 7:43 pm    Post subject:

it would help you consirably on getting on the bord for points

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