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v2005 rocket
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SpaceTrace Forum Forum Index » New Technology Inventions » v2005 rocket
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 10 ]
it needs some changes but it is a good invention
10%
 10%  [ 2 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
40%
 40%  [ 8 ]
Total Votes : 20

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Mar 10, 2004 9:04 am    Post subject:
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v2005 rocket (class 1 ship)

this fires from ur plannet and has warp drive (4) this rocket u fire from your base on a one way trip to blow up ur enemy. however crusiers can destroy the rocket so you mass ur rockets so that damage can be done. to crusiers


attack/life: 20/1
manpower: 8

researchtime: 1 d
buildingtime: 12 h


human-technology
needed research:
improved computer technology

battle details:fights
(battle engine syntax: f)
multiplies AP and LP by 0/0 of 5 ships of any ship-type in the enemy fleet in all classes but some ships are immune against destruction
(battle engine syntax: destroy,enemy,5,all,all)
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kamekaze6
Admiral
Admiral


Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Thu Apr 29, 2004 11:19 am    Post subject:
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too expensive it costs 3200 to destroy a base with these (including twg and DA)
and then they self destruct, i say either remove the sd of decrease mp

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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Sun May 09, 2004 1:16 am    Post subject:
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Gah even worse... It can be combinded with a commando fighter. That is not very good. too powerful!!! Also, it destroys 5 ship in every class. Thats way too much power for something that has its own warp and only a measly 8mp

Blackmaigc of shadowball
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limsky
1st Rear Admiral
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Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sun May 09, 2004 1:37 am    Post subject:
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Quote:
It can be combinded with a commando fighter

It has its own drive how can it carry commando fighter?
Quote:
multiplies AP and LP by 0/0 of 5 ships of any ship-type in the enemy fleet in all classes but some ships are immune against destruction.
it destroys 5 ship in every class

The description of 20/1 does not permit it to destroy 5 ship in every class. It can destroy 5 class 1 and/or class 2 ships. But only 1 class 3 cruiser(5 x 20 = 100).
MP should be 80 not 8.
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limsky
1st Rear Admiral
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Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sun May 16, 2004 11:32 pm    Post subject:
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This rocket is useless ,cost too much and too slow. I used 10 rockets and lose 60 points.
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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Mon May 17, 2004 3:11 am    Post subject:
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it isnt useless.In a base 1 1 1 2, you can use this without a mother and blow up all his hip and then destroy the base. But i think it should have warp 7 and only destroy 5 class1
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doomstar
Vice Admiral
Vice Admiral


Joined: 06 May 2004
Posts: 408

 Post Posted: Mon May 17, 2004 7:28 am    Post subject:
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Instead of using the rocket as an attack ship, what about an exploration ship of enemy fleet setup? Certainly the rocket is lower in mp than the scout, but that is compansated by the lower in warp speed.
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Lord Lou
Commander
Commander


Joined: 11 May 2004
Posts: 76

 Post Posted: Mon May 17, 2004 1:57 pm    Post subject:
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it sould have grater warp like probe (10)

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kokomonk
Lieutenant Commander
Lieutenant Commander


Joined: 05 Oct 2004
Posts: 75
Location: IN,usa

 Post Posted: Sun Oct 10, 2004 2:49 am    Post subject:

it would be better than sendin a hole fleet
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