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apostate killer


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SpaceTrace Forum Forum Index » New Technology Inventions » apostate killer
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 3 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 3 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed May 12, 2004 8:07 pm    Post subject:
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apostate killer (class 3 ship)

your last chance for survive.


attack/life: 0/1
manpower: 2003

researchtime: 1 d
buildingtime: 12 h


needed research:
fanatic warfare

battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 0/0 of 1 ship of any ship-type in the enemy fleet in class 4
battlemessage: "k-boom!!!"
(battle engine syntax: mod,enemy,1,4,all,*,0,0,k-boom!!!,n)
multiplies AP and LP by 0/0 of 1 ship of any ship-type in your own fleet in class 4 but some ships are immune against destruction
(battle engine syntax: destroy,self,1,4,all)
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BladeTech
Admiral
Admiral


Joined: 10 Feb 2003
Posts: 1591

 Post Posted: Wed May 12, 2004 10:40 pm    Post subject:
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just to let you know, i don't think this will be accepted. however, can you still explain the ship cuz i don't understand battle details
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doomstar
Vice Admiral
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Joined: 06 May 2004
Posts: 408

 Post Posted: Thu May 13, 2004 1:13 am    Post subject:
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I thought the apostate has battle syntax that prevent any ship from modifying its lp.

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darkwolf
Captain
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Joined: 13 Dec 2003
Posts: 114
Location: Venezuela

 Post Posted: Thu May 13, 2004 1:44 am    Post subject:
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this can not be added of course
but the title speak for itself

here is the battle sintax of the apostate sphere:
battle details:fights
(battle engine syntax: f)
battle engine syntax: trigger_0_destroy@
battle engine syntax: trigger_0_obli@
battle engine syntax: trigger_0_kill@
battle engine syntax: trigger_-_jam@
modifies AP and LP by -5000/-5000 of all ships of any ship-type in the enemy fleet in all classes, there are no known ships and buildings that survive this effect.
(battle engine syntax: obliterate,enemy,all,all,all,,p,the end)

it triggers destroy, obliterate, kill, and jamming, not modify
still the chances of hitting with this ship are 50/50, i think

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doomstar
Vice Admiral
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Joined: 06 May 2004
Posts: 408

 Post Posted: Thu May 13, 2004 5:18 am    Post subject:
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You are absolutely right. I miss that completely.

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kamekaze6
Admiral
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Joined: 12 Aug 2003
Posts: 1312
Location: Malta

 Post Posted: Thu May 13, 2004 7:19 am    Post subject:
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it isn t supposed to be destroyed. andit can only be done by hitting it with pengs or kamis and not by modifying its hp. i still say the only way to defend your planet is cloaking it

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Liderant
1st Rear Admiral
1st Rear Admiral


Joined: 26 Aug 2003
Posts: 273
Location: Venezuela

 Post Posted: Fri May 14, 2004 2:35 am    Post subject:

I have seen that when you are building ships and your base is destroyed, you will finish the production of them. Maybe if you let someone (an alliance mate) destroy your base and rebuild it just before the aposthate sphere arrives, you can live one day more.
My state of evolution is almost at the end and i will try this way
We will see what happends...
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