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this vote will decide about the future of this invention: |
this can be added to the game |
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78% |
[ 15 ] |
it needs some changes but it is a good invention |
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15% |
[ 3 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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5% |
[ 1 ] |
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Total Votes : 19 |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Jan 05, 2004 4:46 pm Post subject: |
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free space enterprise (basic research)
this research marks the dawn of your planet¸s space era. your people are able to builed manned space caft, in range from single manned crafts, up to traide freights that contains few hundred crew members, for their individual needs. immidiatly after this invention all air flights are replaced with orbital flights. also they are able to mount warp drive to their ships, they started fragible trade routes to your alliance¸s and nap¸s planets as only relativlly secured destinations. you have no control on this ships, but ur scientist work on a way to make some benefit out of this.
this would be like a fundation to merchant part of spacetrace. People conquer space, the final frontier!
researchtime: 1 d 12 h
needed research:
gravity
battle details:
battle engine syntax:
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Mon Jan 05, 2004 4:46 pm Post subject: |
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i'll explain better...
_________________ Duke Lou
MoC of 9 |
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Liderant 1st Rear Admiral


Joined: 26 Aug 2003 Posts: 273 Location: Venezuela
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Posted: Mon Jan 05, 2004 4:51 pm Post subject: |
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PLEASE!!!!! |
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Mon Jan 05, 2004 5:07 pm Post subject: |
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well it is needed for this:
PDS.
For now. Admins asked us what we think of adding coquer stuff in game. i think it's cool idea, but we must proceed with caution. I don't wannt new restrictions, but if it will spice up the game, allow trade routes, pirating, and stuff, hell YES!!
This is considerd as major break-trough, that allow ur residenets to explore space without ur Space Agency, with it's enormus expenses (like NASA in our terms), but also without ur control, u can't forbid eople to drive space-crafts, if the own them, u can make rules, ragulations & punish those who disobey, or make taxes, but if someone wanna some distinct rare object nad will pay for it, someone will take his space-craft, and bring it... Free Enterprise!
Also this stuff provide whole range of stuff, beyond mineing & trading, also like: saboteurs, intel. agencys, embargos, credits as unified monatery for whole ST galaxy... and so on!
_________________
Duke Lou
[ This Message was edited by: Lou of East from West on 2004-01-05 17:12 ] |
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steven1982 Admiral


Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Mon Jan 05, 2004 5:58 pm Post subject: |
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I like it!!
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Senor Admiral


Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Mon Jan 05, 2004 6:20 pm Post subject: |
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Bring It On !
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Mon Jan 05, 2004 6:39 pm Post subject: |
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You also program it?
Or is this just a request, because programming such new concepts is a lot of work.
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Mon Jan 05, 2004 10:35 pm Post subject: |
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@Jam: he he he...
sometimes look like wolfy got it quite right...
What that got with u?!?
i will program it if someone give me technology, where to program it in.
This is more like fundation for new inventions, admins started it here:in resources stuff, and this would be like a good starting point. Easy, invention by invention.
_________________
Duke Lou
[ This Message was edited by: Lou of East from West on 2004-01-06 03:04 ] |
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Fred the 2nd Midshipman
Joined: 06 Jan 2004 Posts: 2
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Posted: Tue Jan 06, 2004 5:14 am Post subject: |
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I like it!!! BRING IT ON!! |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Tue Jan 06, 2004 7:46 am Post subject: |
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I only want to say that such changes to a game always have 2 problems:
1 It requires a lot of programm work.
2 It changes the game, so some players will quit because they don't like the change. And there are more players playing the game than the players in the forum and irc.
So the admins should like this and most of the whole community.
I personal don't like the idea very much because I like it the way it is now.
BTW: SpaceTrace is programmed in PHP & MySQL I thought
_________________
Hovaardij gaat vooraf aan het verderf,
en hoogmoed komt voor de val!
[ This Message was edited by: JaM on 2004-01-06 07:48 ] |
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Tue Jan 06, 2004 12:19 pm Post subject: |
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Quote: |
On 2004-01-06 07:46, JaM wrote:
BTW: SpaceTrace is programmed in PHP & MySQL I thought
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it's easy, if it is it! But u don't know it, so... be silent!
Here i wrote that i would like to help, if it is requierd.
BTW: I dont think mySql is used, becose there are so more Open Source DB-systems, and mySql is one of poorest releational programs.
_________________ Duke Lou
MoC of 9 |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Tue Jan 06, 2004 5:00 pm Post subject: |
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Quote: |
On 2004-01-06 12:19, Lou of East from West wrote:
it's easy, if it is it! But u don't know it, so... be silent!
BTW: I dont think mySql is used, becose there are so more Open Source DB-systems, and mySql is one of poorest releational programs.
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First of all, I do know PHP and MySQL.
And do you think I just guess that about MySQL, I red that sometime ago in the forum:
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Tue Jan 06, 2004 5:23 pm Post subject: |
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look, do u program st?
why do we have this discusion, at least why do I have it with you?
I never questioned ur codeing skills, in fact i don't care about ur programing skills!
btw: st should escape from mysql, to something with procedures and views!
[ This Message was edited by: Lou of East from West on 2004-01-06 17:29 ] |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Tue Jan 06, 2004 10:13 pm Post subject: |
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Ok suit yourself, but I don't like the idea of changing the game.
And you did questioned my coding skills Quote: | But u don't know it |
But let's stay ontopic this time.
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steven1982 Admiral


Joined: 24 Oct 2003 Posts: 970 Location: Zwolle, the Netherlands
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Posted: Fri Jan 09, 2004 1:01 am Post subject: |
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Quote: | I like it!!! BRING IT ON!! |
Yeah i think the same, spice up the game!!
but offcourse it cannot happen that quick, but i think it will add some more fun!!
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Jan 09, 2004 5:17 am Post subject: |
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@Lou: which database did you think of?
mysql has evolved to a very performant database system already. some systems work with the same efficiency like oracle for example.
for now we didnt need any procedures in sql, cause all procedures could be done in php.
we programmed st on a simple server in our home, cause there is no money to run a big performant server.
php and mysql is the cheapest and easyest solution i think.
your suggestions sound interesting, although i don`t have a clear idea of what you are up to?
is it only a basic research to enable the defensive array? |
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Fri Jan 09, 2004 10:55 am Post subject: |
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1. db-system: PostGres (postgreSql) - cute db that has high functionality, and it's OS.
check-it-out: www.postgres.com.
a) i'm repairing (rewriting) a web-app(more like web-service) that was made with php & mySql, and my god that man did ugly stuff. U can't belive it, sql satements all over it. I learned till now that best way is, to have all data-operations fastest if u place them inside SQL-server.
b) i like makeing software that got order. Like n-tier applications. Just one more thing, u don't use views?
Ok, that's that. It's probably now to much job to go to new database system, so this was more like info, u did goooooood, very!
As for FSE - invetion.
Yes - it's needed, for now, for quazi-replica of defensive array.
Yes - it would be starting point for spice up stuff. I see comunity is devided in it. I think we need stuff like trade, resources, quazi-colonization (exploration, mining and stuff) that will take diplomacy to higher level. I will participate it, if u wannt/need me. Use mail. I was thinking, if we (part communty that wanna & u, admins/developers) could make good propositions, that can be placed in front of community to evalute them, but from their eyes untill we can cristalyze it, to near implementation level.
In genereal i figured it like this. in short lines:
1. once people start exploring space, they started to examine asteroids, and find new ores that can be used for building/powering ships.
2. people started tradeing with other planets (that is a figure of speach, imagination), but ur space industry has found out that it is nice way to fill up stocks with resoures that are unavailable for u at momemnt. - space market, highest bidder takes all, or direct excange -> player to player. (send request-> meet req. fully |partialy[ in credits, or Ore -in direct trade)
3. I will not allow my enemies to build up their fleets on my resorces, so i'll place trade embargo on them (borg for example, and especially Phantom ) - so allince embargo or individual.
4. Also I'll try to make my enemys life bitter so i'll blockade them. In that case only 15% of cargo will come to destination, 5% will be captured by besigeing fleet. Again here are oportunitis for more research: self-destruct convoys - eliminates 5% captured resorces, couse all boarded ships are destroyed, smugling - if bessiged, all prices rise for 50%, but amount off cargo recived is 30%...
5. "I wanna take him resources, but I can't bessige him!!!" - Corsair flag ship, allows ur fleet, when parked in a sector, to pirate ships, in range of 3 sectors, that has 70% chance, to steal 50% of resources. Also u could guard ur convoys (going/incoming), with ur fleets (that is 3 convoys at the time, couse u have 3 fleets). But if guarded convoy is being raged, battle will follow, and what pirate-fleet recives less then 50% damage, it can take 25% of cargo. Other wise it is considerd that it lost battle.
6. Peace agreements, reparations & tributes will give some meaning to messages "don't attack me!" or "peace, please!".
Resources wouldn't be summoned at once, but they would "travel" with "warp 25"(maybe transwarp can speed trade ships up,too), so it would take some time. Incoming protected convoy travel double time, couse ur fleet must "go" to destination first (useing trade chanel, that can be used ONLY for trade routs, and ur fleet CAN NOT attack when picking up cargo.
I know warp "25" sounds crazy, but lets say xxx of xxx (435/460/20) buy resources from yyy of yyy (523/502/69) then he would get cargo in 10h (if xxx is protecting that convoy it would take 20h for that convoy, but on such long distances he could run in many pirates.) Fleet that is "going" through trade-channel to pickup convoy will not be intercepted.
Also, comon pay valute would be needed, dunno, like "Silver luminum coins", some credits, only that we don't call it just "credits", pls.
that was rough, my ideas.
I know:
Quote: |
On one of future posts, JaM wrote
This got lot of programing to do!
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tnx JaM, i know.
it would take tons of lines, and debuging .
this would be "another half of game", Admins (and we, if they need/allow/want us to help) will need atleast 6 months to make half this ideas, but game play will raise to unlimited.
One more thing, @Admins:
U never clearly said what u think, if we start to do some job, so what u think of it?
_________________
Duke Lou
[ This Message was edited by: Lou of East from West on 2004-01-09 10:58 ] |
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omarrus 1st Lieutenant

Joined: 12 Jan 2004 Posts: 36
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Posted: Thu Jan 22, 2004 7:14 pm Post subject: |
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i love this idear. there is only one problem this new idear will require a cash system in the game. this also means in the future pay pal and other meens of puting monny into the games will meen that peope will be paying for research/ships/MP and for people like me who are under the age of 16-18 will not be able to gett better stuff, making the game one sided. which goes agenst evry thing this game so far stands for
pure skill
one meens to sort this out would be to make a sister game were you can war and trade and theres a monthly subsipshion which gets fead directly into the game.
I.E. $10-more manpower+no adds
$15-more manpower
better minning+no adds
$25-more manpower
better minning
faster ships+no adds
$35-more manpower
better minning
faster ships
new race
alowed 4 probes
you get a choice of 20 ships from any race free
e-mail sent to you when you get atacted
+no adds, no popups, no any thing not to with the game |
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Weylyn Admiral


Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
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Posted: Thu Jan 22, 2004 7:21 pm Post subject: |
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bring it on
_________________ Join the army, meet interesting people, kill them.
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Lou of East from West 1st Rear Admiral

Joined: 11 Jun 2003 Posts: 372
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Posted: Thu Jan 22, 2004 9:03 pm Post subject: |
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LoL u can't put that kinda menu...
So I give 100 $ and I have 20 000 mp, and 5 planet blast missels...
And then: Quote: | U talking to me? BOOM. |
LoL .
By cash, or credits or what ever, i thought on some unified curency, in st, in game, so u can buy/sell ore & stuff... ok?
_________________ Duke Lou
MoC of 9 |
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