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this vote will decide about the future of this invention: |
this can be added to the game |
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33% |
[ 2 ] |
it needs some changes but it is a good invention |
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16% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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50% |
[ 3 ] |
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Total Votes : 6 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Oct 04, 2003 7:58 pm Post subject: |
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atl bomber (class 1 ship)
drops a bomb that causes 20 damage to an enemy building
attack/life: 0/1
manpower: 4
researchtime: 1 d
buildingtime: 12 h
kazuuula-technology
needed research:
leadership
battle details:
creates 1 bomb in your own fleet in class 1
(battle engine syntax: create,self,1,1,bomb)
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KEPcH Vice Admiral
Joined: 14 Jul 2003 Posts: 487
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Posted: Sun Oct 05, 2003 12:54 pm Post subject: |
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I'm thinkin less mp
And maybe attack all class4? |
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kamekaze6 Admiral
Joined: 12 Aug 2003 Posts: 1312 Location: Malta
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Posted: Sun Oct 05, 2003 7:04 pm Post subject: |
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Mother ships aswell?
that just dont think thats right
hey i was wondering if we could put buildings in a class of their own(class 5-(class: target practice)-)
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Mon Oct 06, 2003 3:17 am Post subject: |
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tooooo powerfull or maybe a joke
175 invents do =3500 damage points
175 = 700, maybe if is seld defstruction can be good but without be usefull, because only detsroy buildings? for what do that? for the player dont attack to u? also multis and alliances can do too much job to the good players, if attack mothership or already class 4, only u need 50, 50=200 to easy, maybe do a damage of 10 - 13lp, and without sd, and attack all class 4 can be good |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Mon Oct 06, 2003 6:55 am Post subject: |
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It say create a bomb, but where the bomb?
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Username 1st Lieutenant
Joined: 31 Aug 2003 Posts: 38
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Posted: Tue Oct 07, 2003 9:36 pm Post subject: |
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is very powerfull (5 ap for each mp) but also have the drawback that the ship ONLY attack buildings so is innefective in space or in your planet and because the bombs 0/1 are created in class 1 they can be destroyed before damage a building
if this ship attacks any class 4 (not only buildings) it will be tooooo powerfull, so the idea is to attack only buildings but if creates a bomb that does 20 damage to a building i don't see why is toooo powerfull or maybe a joke, the penguin can attack any ship and is 4 ap for each mp |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Oct 09, 2003 1:35 am Post subject: |
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Too powerful
And me let explain about the Penguin
Is your Penguin survive the class 1 battle, and you class 4 attack your enemy class 4, the Penguin will recycle, this is the Drawback of the Penguin
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Rubens Admiral
Joined: 20 Apr 2003 Posts: 1422
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Posted: Thu Oct 09, 2003 5:53 am Post subject: |
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381 x 20=7620= the max lp points in building by a player.
381 invents have a cost of:
381 x 4= 1524.
1 mothership = 320
1 mothership + 2 fighters + 2 destroyers + 2 crusero= 458... 458+320+1524?=2302!!! u have more of the half of the mp to destroy the ships of a player in his base, so in the first battle u lose a max of 500 nad is really exagerated, but then u win 1000 or 800, but u can destroy buildings by a long time, so is a manner to win points too easy. because with 4 players around u, you can destroy their buildings in a day, is really too powerfull, and the penguins is the same of crusero, 35 crusero etc etc. to destroy buildings easly, but is 20 ap by 4 mp!!! think if the bomb is droped without fight class 4 directly, is too good. the penguins recycles itself, so u can do the same many times... maybe if this invent recycles it self... |
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Username 1st Lieutenant
Joined: 31 Aug 2003 Posts: 38
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Posted: Thu Oct 09, 2003 10:20 pm Post subject: |
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atl bomber
5 ap for each mp
can attack only buildings
the bombs can be destroyed before damage a building
i don't think this ship is too powerfull, it does a lot of damage but also have his drawbaks you need 700 mp to maybe win 500 (destroying the shipyard or the research center) the big problem of this ship is that needs some new programs
sorry rubens but i don't understand why you say is too powerfull, there are many ways to counter atl bombers and also to destroy them whitout lose a building |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Mon Oct 20, 2003 4:45 am Post subject: |
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Don't get offended Admin. but you are Lazy.
Let me explain this:
1 MP = 5 AP
300 MP= 1500 AP
Ok a bomb can do 20 damage to an building, but the Bomb can do direct damage on the building once it are created, unless they are progammed to do it later or can destroy a Building with a cost of 300 MP!
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Mon Oct 20, 2003 4:54 pm Post subject: |
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Why should the admin be offended? Has he created it?
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Oct 20, 2003 7:36 pm Post subject: |
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i think you sort it out already.
but you forgot one main aspect:
it would not be good for the game if there are ships that attack buildings directly.
so this is impossible - sorry |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Fri Nov 14, 2003 9:53 pm Post subject: |
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Quote: |
On 2003-10-20 17:54, JaM wrote:
Why should the admin be offended? Has he created it?
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They are too lazy to implement new ships
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