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blackmagic Admiral


Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Aug 28, 2003 11:57 pm Post subject: |
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Once again i can't post in the "new Inventions" Please move this to there=) Thanks =)
mono transister cruiser (class 3 ship)
this ship is one of the 2 ships that split from the bi-transmodulator cruiser. this ship is literally half a cruiser, but it has extra upgrades to make it useful. it will attack in formation, but this ship has a quantum transister that enables it to handle more information of enemy positions, there for this ship can shield 5 ships in class3, but at the cost of overloading a few circuts, redusing it life points to 10 and destroying 1 of you own class3.
attack/life: 50/50
manpower: 40
researchtime: 2 d 13 h
buildingtime: 15 h
nanite-technology
battle details:
fights
(battle engine syntax: f)
tries to generate a shield around 5 ships in your fleet in the same class it is fighting
battlemessage: "shielded 5 ships"
(battle engine syntax: shield,5,shielded 5 ships,n)
modifies AP/LP by 0/-40 of 1 mono transister cruiser in your own fleet in the same class
(battle engine syntax: mod,self,1,this,mono transister cruiser,+,0,-40)
multiplies AP and LP by 0/0 of 1 ship of any ship-type in your own fleet in the same class but some ships are immune against destruction
(battle engine syntax: destroy,self,1,this,all)
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darklim Admiral

Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Fri Aug 29, 2003 4:04 am Post subject: |
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Too high cost for only shield ships
_________________ The Spam Master of the Spam Alliance |
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JaM Admiral

Joined: 23 Mar 2003 Posts: 1300
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Posted: Fri Aug 29, 2003 6:34 am Post subject: |
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It destroys 2 ships to shield only 5 ships in class 3, why?
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blackmagic Admiral


Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Sat Aug 30, 2003 12:35 am Post subject: |
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Ahh the points will balance out. As you see, this ship was to go with the tsunami blast ship=) |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Aug 30, 2003 9:13 am Post subject: |
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is too good wit hdreaghnauts and can be reconstructed, sure is too dificult but yes or no? again urs ship depend of ur another invents but this sound good. the mp is ok beacuse is too good ith the tsunami but i think if the tsunami is no accepted the mp should be 25-35 |
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blackmagic Admiral


Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Sep 04, 2003 5:53 am Post subject: |
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WHy that low mp? i think its fine. A cruiser is 60, but since when this ship is used in combonation it can be very destructive. So, i raised it by 10. |
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