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escort carrier
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SpaceTrace Forum Forum Index » New Technology Inventions » escort carrier
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 4 ]
it needs some changes but it is a good invention
12%
 12%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
37%
 37%  [ 3 ]
Total Votes : 8

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Sat Aug 09, 2003 4:56 am    Post subject:
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escort carrier (class 4 ship)

this class 4 ship can create 12 fighters , 6 destroyers and 3 cruisers.
will release 3 nano virus in enemy class 1, 2 nano virus in enemy class 2, 1 nano virus in enemy class 3


attack/life: 0/1500
manpower: 557

researchtime: 1 d
buildingtime: 12 h


nanite-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
creates 12 fighters in your own fleet in class 1
(battle engine syntax: create,self,12,1,fighter)
creates 6 destroyers in your own fleet in class 2
(battle engine syntax: create,self,6,2,destroyer)
creates 3 cruisers in your own fleet in class 3
(battle engine syntax: create,self,3,3,cruiser)
creates 3 nano viruses in the enemy fleet in class 1
(battle engine syntax: create,enemy,3,1,nano virus)
creates 2 nano viruses in the enemy fleet in class 2
(battle engine syntax: create,enemy,2,2,nano virus)
creates 1 nano virus in the enemy fleet in class 3
(battle engine syntax: create,enemy,1,3,nano virus)
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C.Kork
1st Lieutenant
1st Lieutenant


Joined: 26 Jul 2003
Posts: 37
Location: Germany

 Post Posted: Sat Aug 09, 2003 7:40 am    Post subject:
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the lp is probably too high. but a decent thought. a carrier for a few ships and some nanobots... it's worth a second thought i think
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sat Aug 09, 2003 9:06 am    Post subject:
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It's not useful because this ship acts in class 4 so the class 1,2,3 battle is already over (at least of you). And the ships won't stay so this ship is useless.
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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sat Aug 09, 2003 10:11 pm    Post subject:
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Thank for the correction
I don't really understand that Syntax creator
I will change it
The created ships will stay in your fleet
That is the only change?

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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Aug 10, 2003 7:47 am    Post subject:
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But then I would say this ship is pretty powerful, because you can go to your ally and fight. Your ally can recycle the nano viruses and you have more ships.
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KEPcH
Vice Admiral
Vice Admiral


Joined: 14 Jul 2003
Posts: 487

 Post Posted: Sun Aug 10, 2003 11:30 am    Post subject:
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Since recycling nano-virusses doesn't give you more mp, I say this ship is great, once the changes have been made. Sort of a mix between the carrier and the plague ship, not bad at all.
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Aug 10, 2003 12:30 pm    Post subject:
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By the way, I think it is useful to let the nano virusses stay after the battle as well. Now they would be destroyed after the battle. Solving the common and I think classic mistake to have a fight command without any ap, so removing it you get this:

battle details:creates 12 fighters in your own fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,self,12,stay,fighter)
creates 6 destroyers in your own fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,self,6,stay,destroyer)
creates 3 cruisers in your own fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,self,3,stay,cruiser)
creates 3 nano viruses in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,enemy,3,stay,nano virus)
creates 2 nano viruses in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,enemy,2,stay,nano virus)
creates 1 nano virus in the enemy fleet in the class it belongs and the created ship will stay in that fleet after battle.
(battle engine syntax: create,enemy,1,stay,nano virus)

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darklim
Admiral
Admiral


Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sun Aug 10, 2003 3:42 pm    Post subject:

Thanks for the correction!!
This ship is useful in Black Hole... Nano Virus to all people!!!

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