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outcaster
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SpaceTrace Forum Forum Index » New Technology Inventions » outcaster
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this vote will decide about the future of this invention:
this can be added to the game
23%
 23%  [ 3 ]
it needs some changes but it is a good invention
15%
 15%  [ 2 ]
i will post the needed changes here
7%
 7%  [ 1 ]
no good try another one
53%
 53%  [ 7 ]
Total Votes : 13

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Jul 21, 2003 4:31 am    Post subject:
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outcaster (class 3 ship)

is a class 3 ship with an attack power 150 and life points of 150. it takes 2 days to research and 11 hours to build. it needs 275 mp. to biuld.


attack/life: 150/150
manpower: 275

researchtime: 2 d
buildingtime: 12 h


nanite-technology
needed research:
leadership
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JaM
Admiral
Admiral


Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Jul 21, 2003 3:41 pm    Post subject:
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Let me quote:
Quote:

detailed description:
this should be a description how the ship achieves its effects.
(it should not only contain the translation of the modifyer)

But I think the mp is too high. 4 cruisers have 400 ap and 400 lp and still have less mp (240).
I think an mp of 100-150 could be interesting.
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JaM
Admiral
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Mon Jul 21, 2003 3:43 pm    Post subject:
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And you need a fight command.
battle details:fights
(battle engine syntax: f)

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Nemesis
Vice Admiral
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Joined: 03 Jun 2003
Posts: 452
Location: Denmark

 Post Posted: Mon Jul 21, 2003 7:33 pm    Post subject:
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It needs less manpower, about the amount JaM suggested.
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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Wed Jul 23, 2003 2:38 am    Post subject:
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but if have a cost of 70 and is s/D what do you think?
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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Sat Jul 26, 2003 11:49 pm    Post subject:
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One word : Unbalanced
10 for 50 Ap and Lp
No

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JaM
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Joined: 23 Mar 2003
Posts: 1300

 Post Posted: Sun Jul 27, 2003 10:26 am    Post subject:
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Quote:

On 2003-07-23 03:38, Rubens wrote:
but if have a cost of 70 and is s/D what do you think?

Unbalanced. It cost more than a normal cruiser. And the lp doesn't matter if it's 150 because it selfdestructs anyway. So the price of an ap of 150 is too high and that's why this ship is unbalanced and impossible.
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Rubens
Admiral
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Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Mon Jul 28, 2003 1:29 am    Post subject:
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yes but if you have a battle with a dreghnaut with this ship you can lose 280 and destroy the dreagh but wiht crusers you need 300 and existing very ship what doing this, and is best 150/150 70 or 65 and not sd
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darklim
Admiral
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Joined: 15 May 2003
Posts: 1154
Location: Caracas, Venezuela

 Post Posted: Tue Jul 29, 2003 1:20 am    Post subject:

The Dreadnought is a Class 3 that can destroy only 1 class 3 (per battle and per Dreadnought) and have 200/500
Using more 5 Cruisers you can destroy one Dreadnouths
The Dreadnought cost 375 you will win 75 point.
The Dreadnouth is an universal battle ship, perfect in every battle situation... Except to fight Doomstar

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