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this vote will decide about the future of this invention: |
this can be added to the game |
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14% |
[ 1 ] |
it needs some changes but it is a good invention |
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28% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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57% |
[ 4 ] |
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Total Votes : 7 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Jun 19, 2003 6:01 pm Post subject: |
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misile destroyer (class 2 ship)
this is a class 2 ship that destroy 50 misiles in both fleet.
the perfect anti-misile system.
without fire power and have strong shield.
attack/life: 0/50
manpower: 55
researchtime: 2 d
buildingtime: 13 h
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
multiplies AP and LP by 0/0 of 50 missiles in both fleets in class 3 but some ships are immune against destruction
(battle engine syntax: destroy,both,50,3,missile)
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 19, 2003 6:02 pm Post subject: |
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I think this invention can be useful.
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 19, 2003 10:59 pm Post subject: |
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There's not much use. you can just not have any missles in your fleet. Also, there is only an average of 23 missle-launchers currently and who would have that many missle-launchers to deploy 50 missles? |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 19, 2003 11:02 pm Post subject: |
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For that, one is sufficient to protect the fleet from misiles.
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 19, 2003 11:06 pm Post subject: |
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but y waste the 55mp? |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 19, 2003 11:10 pm Post subject: |
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Reduce to 30 misiles?
And have less MP
Or Reduce the LP?
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 19, 2003 11:12 pm Post subject: |
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reducing to 30missles will block 5 missle-launchers so thats sort of ok and the lp should be reduced. Actually everything should be a little lower =) |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Thu Jun 19, 2003 11:16 pm Post subject: |
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OK.
0/30
MP:35
Destroy 25 misiles
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DarthVader_! Lieutenant Commander
Joined: 04 Mar 2003 Posts: 57 Location: Venezuela_!
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Posted: Thu Jun 19, 2003 11:54 pm Post subject: |
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tienes 2 opciones es una buena invencion pero el costo de los misiles laucher es mas caro para que sean naves inutiles (segun esta nave) entonces 1)sube el MP un pokito mas o 2 dejalo en 35 el mp pero pon que se autodestruya es muy poderosa esta broma por que deja todos los humildes micilcitos fuera de combate....
eso es lo que creo de tu nave (pero ta chevere)
(que raza es???)
you have 2 options is a good invention but the cost of the missiles of laucher is but expensive so that they are (inutiles) ships (by this ship) then 1)growth up the MP a little but or 2)give 35 mp to this ship but give selfdestructto this ship. very powerful this ship so that it leaves all the humble micils outside combat....
that is that i think(but is good this ship) (which race is???)
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sat Jun 21, 2003 5:53 am Post subject: |
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See this:
0/30
MP:50
Destroy 25 misiles.
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DarthVader_! Lieutenant Commander
Joined: 04 Mar 2003 Posts: 57 Location: Venezuela_!
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Posted: Sat Jun 21, 2003 8:31 pm Post subject: |
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now is better tank but which race is this?
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sat Jun 21, 2003 11:30 pm Post subject: |
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All race.
Or select one.
Humm
Like a Human tecnology.
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