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mod-hunter


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SpaceTrace Forum Forum Index » New Technology Inventions » mod-hunter
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this vote will decide about the future of this invention:
this can be added to the game
66%
 66%  [ 4 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
33%
 33%  [ 2 ]
Total Votes : 6

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri May 09, 2003 1:30 am    Post subject:
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mod-hunter (class 2 ship)

this is the second stage to the mod-fighter. you can not build this ship, but it is evolved from the mod-fighter. this ship goes behind enemy lines and destroys ships in other classes


attack/life: 16/11
manpower: 35

researchtime: 1 d
buildingtime: 12 h


nanite-technology

battle details:fights
(battle engine syntax: f)
modifies AP and LP by -5000/-5000 of 5 ships of any ship-type in the enemy fleet in class 3 but some ships and buildings are immune against this effect
battlemessage: "and hunted down 5 ships ... ships"
(battle engine syntax: kill,enemy,5,3,all,and hunted down 5 ships)
modifies AP and LP by -5000/-5000 of 10 ships of any ship-type in the enemy fleet in the same class but some ships and buildings are immune against this effect
battlemessage: "hunted down and destroyed 10 ships ... ships"
(battle engine syntax: kill,enemy,10,this,all,hunted down and destroyed 10 ships)
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Fri May 09, 2003 1:32 am    Post subject:
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Once again please ignore the building time, mp, and research time. This ship can not be built, but instead it is a modified ship that evolved from a class one ship
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blackmagic
Admiral
Admiral


Joined: 12 Feb 2003
Posts: 1157
Location: GP

 Post Posted: Fri May 09, 2003 1:47 am    Post subject:

opps. I forgot to add the evolve part at the end of the battle syntax. sorry =)
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