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this vote will decide about the future of this invention: |
this can be added to the game |
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71% |
[ 28 ] |
it needs some changes but it is a good invention |
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17% |
[ 7 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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10% |
[ 4 ] |
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Total Votes : 39 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sat Mar 15, 2003 12:08 pm Post subject: |
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norton antivirus (basic research)
a program installed into the main frame of a mothership, which guards the fleet from catching any for of virus. the only drawback, is that only one mothership can travel with the fleet, and no other class 4 ships can travel with the mothership.
researchtime: 5 d
technology: e-rays, mycilloids, humans, kazuuula
needed research:
improved computer technology
battle details:
battle engine syntax:
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Baelic 2nd Rear Admiral
Joined: 25 Oct 2002 Posts: 164 Location: The moon
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Posted: Sat Mar 15, 2003 12:09 pm Post subject: |
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Nice invention, i wonder who invented it... |
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Baelic 2nd Rear Admiral
Joined: 25 Oct 2002 Posts: 164 Location: The moon
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Posted: Sat Mar 15, 2003 5:58 pm Post subject: |
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A lot of votes... but no comments |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Sat Mar 15, 2003 6:22 pm Post subject: |
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Did you invent it? I like it and think it is very cool. It is a very good counter for the plague ship. |
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BlackBaron Captain
Joined: 25 Jan 2003 Posts: 107 Location: L'ombelico del mondo
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Posted: Sat Mar 15, 2003 7:27 pm Post subject: |
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Nice tech, but I don't like the name (it shouldn't refer to real products ) |
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Luis Abhorash Admiral
Joined: 22 Jan 2003 Posts: 678 Location: Venezuela!
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Posted: Sat Mar 15, 2003 8:02 pm Post subject: |
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COPYRIGHT
_________________ Luis Abhorash del Clan Dragon Sangriento
"El azote de los vivos" |
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Thomas_DeLonge 2nd Lieutenant
Joined: 03 Feb 2003 Posts: 25 Location: Houston, Texas
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Posted: Sat Mar 15, 2003 11:18 pm Post subject: |
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Very nice invention ...
Cya |
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Baelic 2nd Rear Admiral
Joined: 25 Oct 2002 Posts: 164 Location: The moon
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Posted: Thu Mar 20, 2003 11:08 am Post subject: |
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he hey! let's put it in a prewarp planet! |
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Lord Bahamut Captain
Joined: 25 Jan 2003 Posts: 149 Location: Harrogath
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Posted: Sat Mar 22, 2003 10:06 pm Post subject: |
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only a cuestion, if you do a carrier how you will move it? if you can't have more than 1 class4 ship how you will use the carrier or the doomstar or fleet tender or time slipper???
_________________ [BM]LOrd BaHaMuT, fighting for a new future |
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LordBK 2nd Lieutenant
Joined: 28 Feb 2003 Posts: 17
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Posted: Sun Mar 23, 2003 10:04 pm Post subject: |
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i assume you would be able to use the time slipper, because it provides warp, and you wouldnt neeed a mothership, but you wouldnt be able to use a cruiser or dreadnought, as it says no other class 4 can be used in addition to the one mothership. (i think it should be changed to say the one mothership or lowrider or time slipper or...waht am i missing?) |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Sun Mar 23, 2003 11:54 pm Post subject: |
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Cruiser, Dreadnought ---> Class3
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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Tronks_! Ensign
Joined: 11 Mar 2003 Posts: 6 Location: Caracas Venezuela :d
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Posted: Mon Mar 24, 2003 10:18 am Post subject: |
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No Doomstar?? LOL! |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Mon Mar 24, 2003 11:57 am Post subject: |
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Hmm... a doomstar fleet doesn't need that ship much
Nevertheless: No pirate flagship,no shadow star, no carrier, no major reconstructor...
Yup... definately too many drawbacks -> BALANCED!!!
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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Metody I The Evil Admiral
Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
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Posted: Mon Mar 24, 2003 12:27 pm Post subject: |
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Hahaha am I insane or what? Must be the high temperature... oh well
Nevertheless I've played a little with the constructor and I came up with this syntax:
destroy,self,all,1,nano virus,healed|destroy,self,all,2,nano virus,healed|destroy,self,all,3,nano virus,healed|destroy,self,all,4,carrier,carrier losses:|destroy,self,all,4,doomstar,doomstar losses:|destroy,self,all,4,core driver,core driver losses:|destroy,self,all,4,fleet tender,fleet tender losses:|destroy,self,all,4,lowrider,lowrider losses:|destroy,self,all,4,major reconstructor,major reconstructor losses:|destroy,self,all,4,time slipper,time slipper losses:|destroy,self,all,4,pirate flagship,pirate flagship losses:|destroy,self,all,4,shadow star,shadow star losses:
It looks like this:
battle details:
multiplies AP and LP by 0/0 of all nano viruses in your own fleet in class 1 but some ships are immune against destruction
battlemessage: "healed ... ships"
(battle engine syntax: destroy,self,all,1,nano virus,healed)
multiplies AP and LP by 0/0 of all nano viruses in your own fleet in class 2 but some ships are immune against destruction
battlemessage: "healed ... ships"
(battle engine syntax: destroy,self,all,2,nano virus,healed)
multiplies AP and LP by 0/0 of all nano viruses in your own fleet in class 3 but some ships are immune against destruction
battlemessage: "healed ... ships"
(battle engine syntax: destroy,self,all,3,nano virus,healed)
multiplies AP and LP by 0/0 of all carriers in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "carrier losses: ... ships"
(battle engine syntax: destroy,self,all,4,carrier,carrier losses:)
multiplies AP and LP by 0/0 of all doomstars in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "doomstar losses: ... ships"
(battle engine syntax: destroy,self,all,4,doomstar,doomstar losses:)
multiplies AP and LP by 0/0 of all core drivers in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "core driver losses: ... ships"
(battle engine syntax: destroy,self,all,4,core driver,core driver losses:)
multiplies AP and LP by 0/0 of all fleet tenders in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "fleet tender losses: ... ships"
(battle engine syntax: destroy,self,all,4,fleet tender,fleet tender losses:)
multiplies AP and LP by 0/0 of all lowriders in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "lowrider losses: ... ships"
(battle engine syntax: destroy,self,all,4,lowrider,lowrider losses:)
multiplies AP and LP by 0/0 of all major reconstructors in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "major reconstructor losses: ... ships"
(battle engine syntax: destroy,self,all,4,major reconstructor,major reconstructor losses:)
multiplies AP and LP by 0/0 of all time slippers in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "time slipper losses: ... ships"
(battle engine syntax: destroy,self,all,4,time slipper,time slipper losses:)
multiplies AP and LP by 0/0 of all pirate flagships in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "pirate flagship losses: ... ships"
(battle engine syntax: destroy,self,all,4,pirate flagship,pirate flagship losses:)
multiplies AP and LP by 0/0 of all shadow stars in your own fleet in class 4 but some ships are immune against destruction
battlemessage: "shadow star losses: ... ships"
(battle engine syntax: destroy,self,all,4,shadow star,shadow star losses:)
Nevertheless it's slightly different from what the original idea of the ship was... Instead of not allowing you to use class4, it simply destroys all class4 but motherships and buildings, and to do that I simply included them all... Yep... I'm insane allright
Nevertheless do you like this synthax or maybe have ideas about some changes?
_________________ _____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons |
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terranova 1st Lieutenant
Joined: 08 Feb 2003 Posts: 36 Location: Hell
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Posted: Mon Mar 24, 2003 3:04 pm Post subject: |
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You have too much free time lol |
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Baelic 2nd Rear Admiral
Joined: 25 Oct 2002 Posts: 164 Location: The moon
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Posted: Tue Mar 25, 2003 8:14 am Post subject: |
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my idea was... if you wanna research norton antivirus, you can only use a mothership, no death star, no 2nd mothership, etc. it's a drawback, but heck, if you don;t want any more viruses you research it. You can choose, either more class 4, or no more virus... sounds balanced to me |
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noah 1st Rear Admiral
Joined: 12 Mar 2003 Posts: 271 Location: USA
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Posted: Tue Mar 25, 2003 3:57 pm Post subject: |
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Yeah this is good and it is balanced besides viruses dont attack class 4 ships so they have like their own antivirus anyway. it is a good idea not to have class 4 ships in it. i like it Baelic i hope they put it near me. |
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BlackBaron Captain
Joined: 25 Jan 2003 Posts: 107 Location: L'ombelico del mondo
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Posted: Tue Mar 25, 2003 5:40 pm Post subject: |
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I agree with terranova |
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BlackBaron Captain
Joined: 25 Jan 2003 Posts: 107 Location: L'ombelico del mondo
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Posted: Tue Mar 25, 2003 6:50 pm Post subject: |
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Please Admin, give your opinion?
Is this ship possible?
Thanks a lot. |
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