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	<title>How to start/sl - Revision history</title>
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	<updated>2026-06-05T09:00:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://spacetrace.org/wiki/index.php?title=How_to_start/sl&amp;diff=1323&amp;oldid=prev</id>
		<title>Admin: New page:  == Kako zaceti == 		    == zascita ==   ko zacnete igro ste pod zascito two days. nobody can attack you during that time, but you cannot attack either. use this time to build your fleet a...</title>
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		<updated>2011-03-13T02:42:44Z</updated>

		<summary type="html">&lt;p&gt;New page:  == Kako zaceti == 		    == zascita ==   ko zacnete igro ste pod zascito two days. nobody can attack you during that time, but you cannot attack either. use this time to build your fleet a...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Kako zaceti ==&lt;br /&gt;
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== zascita ==&lt;br /&gt;
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ko zacnete igro ste pod zascito two days. nobody can attack you during that time, but you cannot attack either. use this time to build your fleet and start researches. T &lt;br /&gt;
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== vase prvo ladjevje ==&lt;br /&gt;
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build a fleet, that consists of ships of every class (1 to 4). you need at least one mothership in a fleet, to open a hyperjumpgate for that fleet.&lt;br /&gt;
you have about 5000 manpower (MP) and it is good to use them all for your fleets, so you have a strong fleet that is capable of defending your planet and can attack other planets.&lt;br /&gt;
always leave some ships in your base fleet to protect your shipyard and research center.&lt;br /&gt;
and important: always be aware of the attitude of your fleets (see the attitude section in T  ladjevja)&lt;br /&gt;
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== sonde ==&lt;br /&gt;
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in the beginning you should send your investigation-probe to seek out new lifeforms (e.g. other players). your planetary SETI-scan has a radius of 10 sectors, so you should send out your i-probe (investigation-probe) to a distance of 20 sectors.&lt;br /&gt;
(you can use the travel time calcuator (TTC) to check out the distance)&lt;br /&gt;
if your i-probe finds other planets, it establishes so called &amp;quot;communication-links&amp;quot; to them that you can see on your com-screen. once an i-probe reaches its destination you can destroy it; the com-links will remain! T &lt;br /&gt;
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== komunikacija ==&lt;br /&gt;
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in your com-center you´ll see a list of other players. the com-links are automatically added whenever you find another player with an investigation probe or whenever you have contact in another way.&lt;br /&gt;
you can send messages to other players if you click on their names. you can even send a message to players not listed in your com-list through the player search on that page. the planets-screen shows the coords of uninhabited planets and the names of players that abandoned their planets (if you don't log in for T  8 days, your planet is considered 'abandoned', that means you won't meet any fleets at the abandoned planets, because their fleets and buildings are dimensionally displaced sub-space if you don't log in for T  31 days, your planet will vanish from the galaxy).&lt;br /&gt;
you can leave messages on the planets and sometimes they reveal ancient technologies.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
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