mine-deployer
mine-deployer (class 1 ship)
This ship deploys a mine (0/1) between the enemy ships of class 2 that deals 10 damage to an enemy ship.

Attack/life: 0/1
Manpower: 4

Researchtime: 1 d
Buildingtime: 10 h


mycilloid-Technology
Needed research:
improved targeting

Battle details:
  1. fights
    (battle engine syntax: f)
  2. creates 1 mine in the enemy fleet in class 2
    battlemessage: "mine deployed"
    (battle engine syntax: create,enemy,1,2,mine,mine deployed,n)
  3. shuffles all ships in the enemy class 2 that still did not fight
    (battle engine syntax: shuffle,enemy,2)

  —> Forum Topic about this ship
BladeTech: are there any disadvantages to this ship?
BladeTech
Metody I The Evil: Well I can only think of a battle where the enemy has no class2...
BladeTech: so as long as the enemy has class two ships, this ship is really good ryte? =)
BladeTech
Metody I The Evil: Well... 4 mp so to break even you have to kill 1 destroyer per 2 deployers... So, vulnerable vs. other class1 and inefficient against troikas.... Arrrrrrgh those @#@#@!#@!%$#^%$#^%$%$^%$%$#^%$#^%$#^#^#@^#@^#@^$#@#@!!!!! troikas :grin:
BladeTech: ohh...loooool. i hate troikas too =)
BladeTech
Metody I The Evil: Ahh so I finally met someone who hates troikas like I do...
BladeTech: loool...they are very annoying indeed. =)
BladeTech
adamx17: "modifies AP/LP by 0/-10 of 1 ship of any ship-type in your own fleet in the same class"


thats the battle syntax for the mine, shouldn't it be for the enemy's fleet?
darklim: I think this is a suicide.
BladeTech: what is? the mines?
tec_server: the mines become part of the enemy fleet, like nano virus's, so the syntax reads "modifies in your own fleet".
darklim: Ahhh, Thanks
Noxus: what would happen if your c1 *with Mine Deployers) attacked the c2 directly? would the mines blow up the same subbattle?
guest: "what would happen if your c1 *with Mine Deployers) attacked the c2 directly? would the mines blow up the same subbattle?"


yes or your other class 1 ships fire on them... ;)
mackman: Good question but I think they only work after the class 1 battle during the class 2 but you can try in the battle simulator. I think sabs are better for killing class 2 during the class 1 battle.
Noxus: i wouldnt think sabotage fighters is a better anti c2 ship. they only deal out one damage for 1mp. while mine deployer is 10 damage per 4mp.
mackman: "i wouldnt think sabotage fighters is a better anti c2 ship. they only deal out one damage for 1mp. while mine deployer is 10 damage per 4mp."


Yea but sometims mine explode and do nothing its about turns, the sabs when they rip all go at once lets say your enemy has 600 class 2 and just a few class one like 10 if you send 2000 sabs with no other class 1 all 2000 will shoot into the enemys class 2. acually 1990 will shoot if he had 10 fighters you get the drift thou.
zenachi: The mine-deployers create mines in your C2, so if you fight directly with the C2, the mine-deployers will create the mines and then get killed by your opponent's C2.
Then your C2 (including the mines) will attack your opponent's C2.
al12: Mines can be less good because you can't destroy a whole class 2 with them from an enemy. If you put to many many mines in someones class 2 they start blowing eachother up instead of the enemy class 2. So sabotage fighters can be better, but it is all about the situation. Mine deployers are expeniseve( 4 mp) but can take down a destroyer which is 8 mp. On the other hand, if the enemy has low class 1, say 10, you can with 2001 sabotage fighters take down 200 class 2 with only loosing 10 sabotage fighters. The reason you would need 1 extra is incase the enemy's class 1 shoots first, but after that all sabotage fighters get to shoot before they are destroyed.
So it's all about the situation, when should you use sabotage fighters( not good when enemy has alrge class 1) and when to use mine deployers, with which you most probobly can't destroy the whole class 2 of an enemy.
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