warcruiser
warcruiser (class 3 ship)
A cruiser with a powerful torpedo-launcher. The torpedo causes 180 damage-points. The warcruiser is ineffective against standard cruisers.

Attack/life: 0/200
Manpower: 100

Researchtime: 2 h
Buildingtime: 14 h


human-Technology
Needed research:
improved targeting

Battle details:
  1. fights
    (battle engine syntax: f)
  2. creates 1 torpedo in your own fleet in class 3
    (battle engine syntax: create,self,1,3,torpedo)

  —> Forum Topic about this ship
BladeTech: wat is so good about this ship anyways? =)
BladeTech
Luis Abhorash: It can give more damage to other class 3 ships than a simple cruiser
but I prefer the cruiser...
BladeTech: can it really? it has more mp though. i prefer the cruiser too. =)
BladeTech
terranova: i bet they're good at destroying bases
Senor: what is the syntax of the torpedo? is it just a 180/1 c3 ship or does it selfdestruct also?

if it doesn't selfdestruct then the warcruiser is a very useful ship.
vyor: it SDs, it has too. If it didnt then it would stay in your fleet indefinatly. I believe that it gets put into the battle order.
spacetrace: /forum/viewtopic.php?t=781

it selfdestructs... maybe we should consider to increase the torpedos ap.

like 250 - then it would be a nice counter to the flamingo
Cloudgatherer: @admin:
Please do! Poor Warcruiser.. It's GOTTA be one of the most ignored and underused ships in ST. Nobody built them then, nobody does now. Raise it's AP, then we might actually use 'em. The fact they can't touch basic Cruisers and the high MP is a very good equalizer, IMHO.
spacetrace: i think you are right .. this could need a buff
DavAlan: THE TORPEDO NEEDS TO BE EFFECTIVE ON A CRUISER BTW ....AND PERHAPS A MUTUAL DESTROY TRIGGER FOR PLASMA GUNSHIPS? ALSO CONSIDER CHANGES TO THAT 375 MP DREADNOUGHT ?
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