c-cannon-module
c-cannon-module (class 2 ship)
This construction-ship cannot shoot, but it can mount a module on a c-cannon-platform. That platform gets 70 additional attack points for each mounted module (see c-cannon-platform)


Attack/life: 0/4
Manpower: 20

Researchtime: 1 d
Buildingtime: 11 h


nanite-Technology
Needed research:
nano technology

Battle details:
  1. modifies AP/LP by +70/0 of 1 c-cannon-platform in your own fleet in class 3
    battlemessage: "c-cannon-module is mounted on ... ships"
    (battle engine syntax: mod,self,1,3,c-cannon-platform,+,70,0,c-cannon-module is mounted on)
  2. shuffles all ships in your class 3 that still did not fight
    (battle engine syntax: shuffle,self,3)

  —> Forum Topic about this ship
darklim: "c-cannon-platform (class 3 ship)
an enormous cannon, that can be enforced with extra modules (see c-cannon-module)

attack/life: 10/50
manpower: 30

researchtime: 1 d
buildingtime: 11 h


nanite-technology
needed research:
nano technology"


This ships looks like hard to handle
This ships (combined) is an 80/50 that cost 50 but what it are useful?

Rubens: darklim, why are you doing this? for have more post ? well if do you want have more than the admin go ahead?
well i going to say you only once and only 1 kind of good fleet with a good battle situation

1 dreadnoud 200/500 375 mp
7 combination cannos 560/50 350 mp
so vs dread will be usefull
steven1982: It is a real nice ship, just what rubens said, it can be very usefull in blowing large targets. With the right amount of modules that is, i have them in my current fleet, and they never let me down.
al12: could someone explane to me how to use this ship, because i can onley see ways to loose these ships and because of that the c-cannon platform.
if there are class2 ships then you loose youre c-cannon modules and because of that youre c-cannon platforms because they can't shoot. if there aren't any class2 ships youre c-cannon modules will fight the enemys class three, loose and then youre c-cannon platforms won't have any fire power.
so how do I use this? :)9 :)9 :)9 >:( :)26
Scipio Africanus: Ya I had the same problem I coudnt figure out how to use them.
Noxus: This ship is very contraversal.. it is not as hard as you think it is.. the extra 'detailed' description total makes people confused.. so i will simplify..

1. Forget about everything the discription says
2. this is call a module , its only use is to upgrade a certian ship
3. it upgrades a platform by 70 attack
4. in order for this ship to upgrade it must be involved in a battle/get a chance to activate as most ships do.
5. then the class2 sub-battle ends and class3 attacks with your boosted platform .
6. if more than one platform is in your class3, these modules may boost the attack to different platforms .

thats it.. its a ship that upgrades another certian ship.. thats all.. dont get confused by the wierd discription, well its not wierd but it is decieving to some..
Scipio Africanus: Kay thanks
Noxus: "could someone explane to me how to use this ship, because i can onley see ways to loose these ships and because of that the c-cannon platform.
if there are class2 ships then you loose youre c-cannon modules and because of that youre c-cannon platforms because they can't shoot. if there aren't any class2 ships youre c-cannon modules will fight the enemys class three, loose and then youre c-cannon platforms won't have any fire power.
so how do I use this? :)9 :)9 :)9 >:( :)26"




first off if you could combine these with shield generator and leave your class 1 open and attack the enemies class 1..
--------------------or--------------------------
make sure your enemy has a good amount of c3 and very little c2 (like 1-5)... then you just load up on these and attack.. each will attack the enemy's ship even though thier ship attacked already..

creativity is a good thing in this game..
al12: ok, thanks for the explanation, although it still seems hard to use.
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