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roach (class 2 ship)
This ship jams 4 enemy class 3 ships when it gets modified.

Attack/life: 10/10
Manpower: 10

Researchtime: 1 d
Buildingtime: 12 h


kazuuula-Technology
Needed research:
emp technology

Battle details:
  1. fights
    (battle engine syntax: f)
  2. if this ships LP or AP are increased or decreased it jams 4 ships in the enemy fleet in class 3 and you get back the initiative
    battlemessage: "cucaracha jams jams ... ships"
    (battle engine syntax: trigger_plus@jam,enemy,4,3,cucaracha jams)
  3. if this ships LP or AP get multiplied it jams 4 ships in the enemy fleet in class 3 and you get back the initiative
    battlemessage: "cucaracha jams jams ... ships"
    (battle engine syntax: trigger_multiply@jam,enemy,4,3,cucaracha jams)

  —> Forum Topic about this ship
Senor: does the roach always jam 4 c3 ships when it gets its turn? because in the syntax, shouldn't there be a trigger for modify and destroy?
spacetrace: i check that ...
spacetrace: anyway i thought about this ship... it is a bit boring and quite ineffective...

how about exchanging it with the chronoton inverter ???

which is really fun and could be used for the same purposes?

what do you think ?
Senor: chronoton inverter is a cool ship. i agree.
Cloudgatherer: "anyway i thought about this ship... it is a bit boring and quite ineffective...

how about exchanging it with the chronoton inverter ???

which is really fun and could be used for the same purposes?

what do you think ?"



Well I must admit, I am the negative poller. I just dread Roaches.. Being as I cant use them, I am not sure how well they can be used in battle but thinking about it its very devestating. I considered it overpowered really because its hitting FOUR c4 and making them defenseless.. I keep picturing in my mind combining this with a hammer and racking up huge points against a good sized c3 just because they arent able to hit back. Roaches dont cost much for that kind of ability. If I could use them I would prolly consider them as replacements for standard destroyers even at +2 MP a pop. Not to mention they are the bane of Apollos which sucks for me. :)20 I already stated I'm all for introducing the c-inverter but I will be conflicted if it would go to the Kazuuulan, naturally. ;)
spacetrace: sure ... the chronots would be for kazuuula, but i think every race should get another ship into the "science recycle methods"- tree

holo generator etc.
Failtrip1: When I first saw this i thought it was class 3 but for class 2 it is not balanced.It is ship that cripples any c3 based fleet for only 399 mp.
This needs more drawback ,as it is now there is nothing balancing it iust only 2 mp more than normal destroyer.
At least make it 2-10 or something or even better no AP.
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