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raptor (class 2 ship)
This ship has one gamma ray laser and kills 1 c2 in the enemy fleet. Originally developed as a scale model of and from a stolen kazuuula plasma gunship.

invented by dbx27 2006-06-16 14:53:46

Attack/life: 0/10
Manpower: 14

Researchtime: 2 d
Buildingtime: 12 h


human-Technology
Needed research:
improved targeting

Battle details:
  1. fights
    (battle engine syntax: f)
  2. modifies LP by -5000 of 1 ship of any ship-type in the enemy fleet in class 2 but some ships and buildings are immune against this effect
    battlemessage: "gamma ray laser locks onto target and destroys ... ships"
    (battle engine syntax: kill,enemy,1,2,all,gamma ray laser locks onto target and destroys)

  —> Forum Topic about this ship
DavAlan: My 1st invention attempt. Simplistic and single focused this ship, combined with a spectre and missile lauchers enables a "class 2 swank fleet" :)6
lilkrnboi1018: kinda makes the class 2 a bit powerful i'd say... wat would be the anti counter? hm... ah i know! blockade runners! wait isn't that already the counter?
DavAlan: Well since this thing has only 10 lp then destroyers will beat them as long as the raptors do not get any indirect attacks on them (similar to the plasma gunship vs cruiser). Also all c1 and c3 capable of killing a destroyer can kill this one.
Should these things get a "bounce" off c1 or c3 then it would be devastating to the target c2.
The Butcher: "
Should these things get a "bounce" off c1 or c3 then it would be devastating to the target c2."



How would you get a bounce off of class three with class two? That would imply that there is no class two left, leaving this ship useless.

The only thing I can think of is to use the strange properties of shield gens, (like how they can strangely be bypassed by apollos) but I dont have the slightest clue about how the "mysterious sheld gens" work anyhow.

The only good bounce would be off of class one, and a spectre could ruin it. Ideally, you would bounce them off of one fighter, but I have seen placeholders less and less lately, and people have been fighting with more "pure" fleets of single large classes. (of course, you could surgically strike your enemy first, and leave a managable class one to bounce off of, if they have a large balanced fleet.)
Renee Davis: Butcher is correct on that, the raptor could never bounce hits off upper classes but, I have been in a situation about 50 of these would have completely reversed the losses.
I once hit 700 fighters, 200 mosguitos, 100 destroyers and 1 cruiser (ms) with a spectre, 20 sheild gens, 50 destroyers. 1 cruiser (ms) I killed the fighters, 50 or so mosquitos, some c2 and the cruiser at the cost of almost all of my c2 (including the spectre) and cruiser. 50 or so raptors into my fleet along with the other c2 would have taken all the target c2 out and left me with possibly my spectre and 1/2 or so of my other c2. Or just simply 100 raptors would have taken the target c2 out with no losses to my c2.
I also frequently hit c1 spams with a count over or under 1000s count increments with a spectre and etc. leaving some left over.
The Butcher: This all does apply, of course. There are plenty of situations where the Raptor would come in handy. Im just not convinced that it would be handy enough to bother with carrying them around, since they have such a specific application. Dont forget: zero class one = useless raptor. It would be especially risky to try to use them in a multiple-fleet attack where the fleets there havent logged on and fought yet.

I think the best possibility for a "class two swank" would have to start with a class two flamingo or mosquito, and build off of that. I dont want to hear about troikas either, I mean a class two ship with 0/50 or something, that can provide some good cover for class two specialized ships. Even the Raptor would be useful with a bunch of 0/50 ships to help cover them. A class two flamingo would also help protect your spectres, work extremely well with mobile repair bots (even just a scattered few), allow campaign ships to be more effective against class one and two, etc. After a ship like this is added (and immune to bountys), you would start to see elite class two fleets emerge, instead of the huge "destroyer swarm", "spectre and gens", or the "eagle-wasp" fleet you primarily see. (Yes, Blackmagic, I left out your troika fleet on purpose.)

Oh, and missile launchers are only good for class three self-destructing placeholders, and only one is needed at that.
T2: I smell lots of Low Rider fleets in the making. The mycelloid race and maybe kazulla will need some sort of fast ship that can fight and get around quicker. The fleet tender can't compete against those types of combo's due to it's destructive instability.
That's my initial thought but there is probably ways to counter the rapid mothers I just havn't thought about
Noxus: Not sure if this is so good.. yeah a class 2 swank would be alright... but the fact that you can get a lot of class 2 ships is the not so great part...

what im getting at is where you could have a normal swank fleet of 35 ships, for the same amount mp you could have a possible of 145 ships in a c2 swank fleet.

so what im saying is this idea of a class 2 swank fleet maybe too powerful
T2: Naw.... a nice c3 swank could give some grief as could a sabo fighter. Even bulk fighters, penguins or blockade runners with a commando ship could give some grief along with a good supporting c2 fleet to cut out the spectre threat.
As yet..it don't scare me with large chioces of other available c1 and c2 ships.
lilkrnboi1018: Noxus, 145 cl2 isn't that much, i've seen spams with bout 300 before
Noxus: but the 145 ships are used to take out a wide range of enemy classes.. 145 ships takes out c1, c2, and c3..
A spam fleet in c2 only take out the c2 of an enemy fleet.. unless you planned it out well and then you could possibly take out c1 and c2... maybe c3.. not at the same time though.

i dont know.. it could be alright.. actually now that i think of it more i can see the more possible uses for this ship... the benefits could be worth it..

i agree.. this is an alright ship, nice first ship DavAlan
ycyr: its a name of a real fighhter
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