View previous topic :: View next topic |
Author |
Message |
tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
|
Posted: Thu Jan 30, 2003 7:20 pm Post subject: |
|
|
mobile repair bot (class 2 ship)
repairs one class 2 ship, that means that the ship that is under fire gets back full LP
attack/life: 1/10
manpower: 5
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
improved computer technology
battle details:fights
(battle engine syntax: f)
repairs the actual target ship of any ship-type in your fleet
battlemessage: "unit repaired"
(battle engine syntax: repair,self,all,unit repaired,n)
|
|
Back to top » |
|
 |
Iain 1st Lieutenant

Joined: 29 Jan 2003 Posts: 45
|
Posted: Thu Jan 30, 2003 7:23 pm Post subject: |
|
|
Sounds like a good idea.....
_________________ Lord of Lokar
Iain |
|
Back to top » |
|
 |
Metody I The Evil Admiral


Joined: 26 Dec 2002 Posts: 1243 Location: Bulgaria
|
Posted: Sun Oct 17, 2004 7:17 am Post subject: |
|
|
Hmmm.... I have my doubts about the new repair-abilities of this ship, e.g. it no longer repairs ships with 0 points. Now a bot/destroyer fleet suffers from destroyer-only one...
_________________
_____________________________________________
"Unity creates power"
Khan Kubrat to his 5 sons
[ This Message was edited by: Metody I The Evil on 2004-10-17 08:18 ] |
|
Back to top » |
|
 |
kamekaze6 Admiral


Joined: 12 Aug 2003 Posts: 1312 Location: Malta
|
Posted: Sun Oct 17, 2004 7:41 am Post subject: |
|
|
it s not as good as it used to be. now there isn t a good class 2 reconstuctor either we make a class 2 reconstructor a good one not like the minor reconstructor. so either do that or make the mrb fix 0lp ships. either way that gap in the game must be filled
_________________ STFU N00B!!!!111!1!
Click!! |
|
Back to top » |
|
 |
fleetleader Captain

Joined: 11 Sep 2004 Posts: 139 Location: U.S.A
|
Posted: Fri Dec 10, 2004 3:59 pm Post subject: |
|
|
What now it dosn't heal ships! |
|
Back to top » |
|
 |
fleetleader Captain

Joined: 11 Sep 2004 Posts: 139 Location: U.S.A
|
Posted: Fri Dec 10, 2004 4:02 pm Post subject: |
|
|
would it heal ships after a dreadnots shocwave hit? Adimn plese answer |
|
Back to top » |
|
 |
5th special forces Captain

Joined: 20 Sep 2004 Posts: 141
|
Posted: Fri Dec 10, 2004 5:09 pm Post subject: |
|
|
I'm for it. let it in. |
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Fri Dec 10, 2004 5:10 pm Post subject: |
|
|
*
the name of this forum is:
All existing Technologies
*
it is a clss 2 ship, it can only repair class 2 ships
[ This Message was edited by: spacetrace on 2004-12-10 17:11 ] |
|
Back to top » |
|
 |
fleetleader Captain

Joined: 11 Sep 2004 Posts: 139 Location: U.S.A
|
Posted: Sat Dec 11, 2004 2:40 am Post subject: |
|
|
I mean do it now not heal ships with 0 lp? |
|
Back to top » |
|
 |
Cloudgatherer 2nd Rear Admiral


Joined: 29 Dec 2011 Posts: 177 Location: Florida, USA
|
Posted: Sat Dec 31, 2011 5:37 pm Post subject: |
|
|
Could someone give me an example of how this ship works & what it does?
I found this but it is really dated and I am not sure if anything has changed since it was created:
http://www.spacetrace.com/forum/viewtopic.php?t=2151&highlight=mobile+repair+bot _________________
"One of God's own rejects. Some sort of high-powered mutant, not even considered for mass production. Too weird to live, but too rare to die." |
|
Back to top » |
|
 |
admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
|
|
Back to top » |
|
 |
Cloudgatherer 2nd Rear Admiral


Joined: 29 Dec 2011 Posts: 177 Location: Florida, USA
|
Posted: Sat Jan 28, 2012 12:59 am Post subject: |
|
|
So... Sorry to noob it up here but it was asked before and never answered: will it or will it not repair a ship @ 0 LP? I am still not very clear on how this ship works besides "repairs the actual target ship of any ship-type in your fleet"... Maybe something is being lost in translation but that still leaves me wondering the details of the functionality of this ship. Maybe I am just slow. Will a MRB repair another MRB? Will it repair a Destroyer that was fired on by another Destroyer? |
|
Back to top » |
|
 |
ncaries 1st Rear Admiral


Joined: 05 Jan 2007 Posts: 252
|
Posted: Sat Jan 28, 2012 9:35 am Post subject: |
|
|
"reconstruction
a reconstructor-ship reanimates disabled ships (ships with 0 lifepoints). ships with less lifepoints than 0 are completely destroyed and cannot be reconstruted. examples: - a destroyer that was hit by a destroyer has 0 LP and can be reconstructed - a fighter hit by an eagle (2/10) cannot be reconstructed because it has -1 lifepoint"
(http://wiki.spacetrace.org/index.php?title=Special_ship_abilities#reconstruction)
so it does what you ask, it repairs a destroyed thats hit by a destroyer! _________________ “All war is deception.” |
|
Back to top » |
|
 |
Senor Admiral


Joined: 12 Nov 2003 Posts: 1114 Location: estonia
|
Posted: Sat Jan 28, 2012 9:57 am Post subject: |
|
|
It doesn't use the reconstruction syntax, but the repair syntax.
from the wiki:
repairs your ship that is the actual target of your enemy in your fleet back to full lifepoints (AP stay like they are).
I think it also works on ships with 0 lp, but maybe an admin can confirm this. |
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
Posted: Sat Jan 28, 2012 4:40 pm Post subject: |
|
|
it is not supposed to repair a ship with 0 lp |
|
Back to top » |
|
 |
Cloudgatherer 2nd Rear Admiral


Joined: 29 Dec 2011 Posts: 177 Location: Florida, USA
|
Posted: Sun Jan 29, 2012 8:11 am Post subject: |
|
|
If it doesnt then how is this ship suppost to be useful? It seems it would only be worth a damn against an Eagle fleet and even then it seems like a really crappy alternative to the SG. |
|
Back to top » |
|
 |
spacetrace Board Admin


Joined: 24 Dec 2001 Posts: 1624
|
|
Back to top » |
|
 |
|