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SpaceTrace Forum Forum Index » New Technology Inventions » hammer
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this vote will decide about the future of this invention:
this can be added to the game
56%
 56%  [ 9 ]
it needs some changes but it is a good invention
12%
 12%  [ 2 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
31%
 31%  [ 5 ]
Total Votes : 16

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Tue Dec 03, 2002 8:32 am    Post subject:
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hammer (class 1 ship)

the hammer sends a shock wave into the higher classes reducing lp of all ships by 1


attack/life: 1/2
manpower: 8

researchtime: 1 d
buildingtime: 12 h


e-ray-technology
needed research:
improved targeting

battle details:fights
(battle engine syntax: f)
modifies AP/LP by 0/-1 of all ships of any ship-type in both fleets in class 2;3;4
battlemessage: "hammer hits ... ships"
(battle engine syntax: mod,both,all,2;3;4,all,+,0,-1,hammer hits)
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Ransack
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Joined: 30 Dec 2002
Posts: 86
Location: venezuela

 Post Posted: Mon Dec 30, 2002 6:21 pm    Post subject:
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no way, if you created ten of this ship you kill all enemy class 2, and with 100 all class 3, no way!!!

change because is unbalanced ship
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Tue Dec 31, 2002 7:57 am    Post subject:
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Quote:
But let me just say. Its main function would be as a counter to the sporator, It's secondary function would make reconstructors less efficient, apart from that , what serious damage could it do? a destroyer with 9 lp still requires 5 eagles to shoot it, a retraitor still requires 3 eagles to shoot it. A cruiser still needs to be shot by another cruiser. Or 99 fighters.

The ship is meant to have a one only effect, so more does not increase the loss of lp.

And it does not effect class one, where loss of one lp, (or indeed the addition of one lp) makes a huge difference.


so it has to be added that the first hammer would destroy all other hammers in your fleet
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Tue Dec 31, 2002 8:00 am    Post subject:
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it is nice this way, but it needs a better name and a good description.
we already have two ships that emmit shockwaves
any ideas?
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Captain Starlight
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Joined: 13 Sep 2002
Posts: 473
Location: Outer Space

 Post Posted: Wed Jan 01, 2003 1:07 am    Post subject:
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New name Piledriver
New description, sends a eray pulse ray through classes 2,3,4 causing 1 point damage to all ships of both fleets.
(The Pulse being a super intense light beam type thingie.

Modifiers
f|mod,both,all,2;3;4,all,+,0,-1,Piledriver Stuns ships|destroy,self,all,this,itself,Piledrivers self destruct


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Captain Starlight
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Joined: 13 Sep 2002
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 Post Posted: Wed Jan 01, 2003 1:08 am    Post subject:
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BTW what was wrong with Hammer??

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spacetrace
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Joined: 24 Dec 2001
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 Post Posted: Wed Jan 01, 2003 11:11 am    Post subject:
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oh, it's quite nice and still in discussion
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Captain Starlight
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Joined: 13 Sep 2002
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 Post Posted: Wed Jan 01, 2003 11:35 pm    Post subject:

A super intense photonic pulse is what it does

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