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this vote will decide about the future of this invention: |
this can be added to the game |
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55% |
[ 5 ] |
it needs some changes but it is a good invention |
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22% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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22% |
[ 2 ] |
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Total Votes : 9 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Nov 22, 2002 9:35 pm Post subject: |
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porcupine (class 2 ship)
a special ship that shoots out small nanite parts of itself that do one damage to 10 enemy ships.
attack/life: 5/6
manpower: 10
researchtime: 12 h
buildingtime: 10 h
nanite-technology
needed research:
nano technology
battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 0/-1 of 10 ships of any ship-type in the enemy fleet in the same class
battlemessage: "porcupine releases 10 quills"
and: "porcupine damaged ... ships"
(battle engine syntax: mod,enemy,10,this,all,*,0,-1,porcupine damaged ,p,porcupine releases 10 quills)
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anonny-mouse Midshipman
Joined: 20 Nov 2002 Posts: 3 Location: ENGLAND
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Posted: Sat Nov 23, 2002 3:06 am Post subject: |
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minor floor in the syntax.... it dosent do -1 damage, it does X-1 damage...
might giv sum intresting results....
how about adding a on shot tag so it defends itself like a porcupine, and just hav it as a weak ship the rest of the time (3/12)
sounds a good idea, but needs some changes.
_________________ "all are equal but some are more equal than others"
Annony-mouse |
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Captain Starlight Vice Admiral
Joined: 13 Sep 2002 Posts: 473 Location: Outer Space
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Posted: Sat Nov 23, 2002 9:00 am Post subject: |
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yeah, I dropped the syntax on the 'floor' should be -1
not *-1
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[ This Message was edited by: Captain Starlight on 2002-11-23 09:01 ] |
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