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this vote will decide about the future of this invention: |
this can be added to the game |
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22% |
[ 2 ] |
it needs some changes but it is a good invention |
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55% |
[ 5 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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22% |
[ 2 ] |
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Total Votes : 9 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Sun Nov 24, 2002 4:02 am Post subject: |
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active-transformator (class 4 ship)
this ship is based on a completely new technology that makes
it possible for a ship to devide and transform itself. when the
active-transformator gets its turn it devides into 400 fighters,
50 destroyers and 10 cruisers and restarts the battle.
attack/life: 0/500
manpower: 1700
researchtime: 4 d
buildingtime: 15 h
mycilloid-technology
needed research:
improved computer technology
battle details:creates 400 fighters in your own fleet in class 1
(battle engine syntax: create,self,400,1,fighter)
creates 50 destroyers in your own fleet in class 2
(battle engine syntax: create,self,50,2,destroyer)
creates 10 cruisers in your own fleet in class 3
battlemessage: "active-transformator transformed into 400 fighters 50 destroyers and 10 cruisers"
(battle engine syntax: create,self,10,3,cruiser,active-transformator transformed into 400 fighters 50 destroyers and 10 cruisers,n)
self destructs!
(battle engine syntax: sd)
lets all ships fight again, that were not destroyed
(battle engine syntax: restart)
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Nov 24, 2002 4:47 am Post subject: |
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sounds interesting, but the restart function only restarts the actual class battle, so this one would not have any effect because it would only restart class 4 battle
maybe we should add an option to the restart function, which class the battle restarts (this would also include to restart the battle in class 3 from out of class 1 - no class 2 battle )
we will see |
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Gorthan 2nd Lieutenant
Joined: 11 Nov 2002 Posts: 12
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Posted: Sun Nov 24, 2002 12:02 pm Post subject: |
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i think this would be an excellent technology. of course only if the restart had the optoin to restart all battle...
but, on the other hand, it would also be a good way to replenish your fleet after a bloody battle. the 1700 may be a bit high for the MP though
my calc for it is 400 + 400 + 600 = 1400 which would cover the ships you make...
but 300 mp for this ship alone would be a little much by chance... it only has half the defense of the mothership so id have to say some where around 1600 mp for it if the restart all battle does not happen.
on the other side if it does i tihkn 1700 mp is on the cheap side. 1400 for the ships you make and 300 for the ship but it restarts all battle so a 300 mp is too cheap. id suggest 1800+ for this ship due to it restarting all the battle.
that is all |
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Gorthan 2nd Lieutenant
Joined: 11 Nov 2002 Posts: 12
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Posted: Sun Nov 24, 2002 12:04 pm Post subject: |
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@admin...
i like the idea of that type of restart could mak for some truly interesting battle tactics if you could do some thing like that. but of course some ships would have to be redone, and some new ones with this tech would need to be made. |
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