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SpaceTrace Forum Forum Index » New Technology Inventions » pesticider
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 1 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 1 ]
Total Votes : 2

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Feb 06, 2012 8:59 am    Post subject: pesticider
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pesticider (class 3 ship)

this ship was

attack/life: 100/50
manpower: 60

researchtime: 2 d
buildingtime: 14 h


human-technology
needed research:
leadership

battle details:fights
(battle engine syntax: f)
modifies LP by -5000 of 10 ships of any ship-type in the enemy fleet in class 2, there are no known ships and buildings that survive this effect.
battlemessage: "pesticider destroys ... ships"
(battle engine syntax: obliterate,enemy,10,2,all,pesticider destroys)
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Cloudgatherer
2nd Rear Admiral
2nd Rear Admiral


Joined: 29 Dec 2011
Posts: 177
Location: Florida, USA

 Post Posted: Mon Feb 06, 2012 9:02 am    Post subject:

The answer to the (IMO) overpowered Roach. Nuclear fallout might not kill the little scamps, but this might.
I realise that I used the obliterate syntax but this time it was on purpose.

Hmm.. What happened to the description? Did I miss that originally? I dont see how..

I think it got messed up when it was sent to the Exsisting Technologies thread.. Here is the original description:

Quote:
pesticider - this ship was invented by combining an improved apollo cruiser weapons system with the retaliative capability of the retraitor. if this ship is jammed, it will fire a powerful ionized blast that will send 10 enemy c2 ships into complete oblivion.

_________________

"One of God's own rejects. Some sort of high-powered mutant, not even considered for mass production. Too weird to live, but too rare to die."
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