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updates - improvements
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admin
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 Post Posted: Sun Sep 11, 2011 1:10 am    Post subject:
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- production screen improved:
- ri calculation for slider is correct now
- mp calculates direct after something is built
- fleets screen directly in organize fleets mode
- each page blinks in the background if it is loaded
- tutorial for new players (not on Internet Explorer!)
- research and production messages show up in that screens too (not only in the messages)
- countdown the last 10 minutes of production and research and autoreload on finish
- the traveltime calculator keeps the last entered coordinates and shows known coordinates as names
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admin
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 Post Posted: Wed Sep 21, 2011 12:20 am    Post subject:
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- abandoned players are not visible in scans any more, only in a scout probe scan
- the message window minimizes and pops up on new messages
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admin
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 Post Posted: Wed Sep 28, 2011 1:57 pm    Post subject:
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- in-game chat
- sounds on special game events
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spacetrace
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 Post Posted: Sun Jan 08, 2012 7:17 pm    Post subject:
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in the view colony you can now claim targets to avoid redundant attacks.

the claim request are shown in the colony bulletin.
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spacetrace
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 Post Posted: Thu Feb 02, 2012 7:32 pm    Post subject:
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fun with probes:

go to probes : beside dsp there is a icon : share probe data with your alliance -> click

then go to empire news (main navigation : empire)

click on show probe data ... voila!!!
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Cloudgatherer
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 Post Posted: Fri Feb 03, 2012 7:18 am    Post subject:
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Yeah I just noticed that awesome feature on my probe menu.. How would one get to the "Empire" menu when using an old ST lay-out? ("Standard" specifically) I dont see the data showing up for me anywhere.. Though I am in an alliance by myself. LMAO So its not like its useful for me but its still a nice feature, very useful for everyone else in the universe.
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spacetrace
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 Post Posted: Fri Feb 03, 2012 10:43 am    Post subject:
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you can go to hq - colonies

there is a tab link in the top "bulletin"
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spacetrace
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 Post Posted: Sun Feb 05, 2012 11:55 am    Post subject:
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battle groups - target assignment:

the leader can now define battlegroups : (alliance - special screens for the leader - group menu)

he can organize the players in battle groups

then he can set targets for the battlegroups (colonies only yet, but there will be more possibilities to set targets - pre-warps and players... etc.)

the battlegroup members will see their target assignments in the empire stream then
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admin
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 Post Posted: Thu Feb 09, 2012 9:21 am    Post subject:
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the empire stream now has options to show certain messages or not for example show only probe data
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 Post Posted: Fri Feb 10, 2012 12:24 pm    Post subject:
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the leader can now add a comment to target assingments

the players can now confirm the target assignments in the empire stream
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 Post Posted: Sun Feb 12, 2012 2:37 pm    Post subject:
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you can set now logos for you battlegroups (alliance - special screens for the leader - group menu)

they will be shown in the alliance screen
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vyor
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 Post Posted: Mon Feb 13, 2012 2:00 am    Post subject:
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love the updates!
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Senor
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 Post Posted: Mon Feb 13, 2012 6:46 am    Post subject:
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yes. great work with the alliance bulletin board! the battlegroups rock!
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spacetrace
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 Post Posted: Tue Feb 14, 2012 2:03 pm    Post subject:
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you can show only messages of one type by clicking on the identifiers (diplomacy , targets etc.)

p.s. battlegroups will be improved a lot... targets will be shown in the map... there will be battlegroup leader ... more ways to define targets (players etc.)
be prepared
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 Post Posted: Tue Feb 14, 2012 10:39 pm    Post subject:
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the leader can now define generic orders , which are not dependend on colonies.

leaders : check out your group menu in the alliance screen!
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 Post Posted: Mon Jul 30, 2012 3:31 pm    Post subject:
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- ri & mp indicator bars on the main screen and production screen
- fleet color coding
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 Post Posted: Sun Sep 09, 2012 8:13 pm    Post subject:
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- updated the battlereport look:
all new BRs from now on have lot of images in it. For each class a shipimage

- back button on all pages
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Stratagon
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 Post Posted: Mon Sep 10, 2012 11:38 am    Post subject:
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wwwooooaaaahhhhh!!!!

supergreatbackbutton!!!
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 Post Posted: Thu Jan 31, 2013 6:17 pm    Post subject:
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we have now a smother 3d-map

check out the colonymap and report problems etc.

there will be many more improvements soon.

it wont work with IE
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 Post Posted: Thu Jan 31, 2013 9:21 pm    Post subject:

Its llooks great and will be even better soon : )
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