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this vote will decide about the future of this invention: |
this can be added to the game |
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100% |
[ 3 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 3 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Wed Mar 16, 2011 4:12 pm Post subject: warp signature scan |
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warp signature scan (probe)
this probe can scan fleetnumber, name and position (with movement bars), just like the dsp - but not the fleet composition. therefore it has a bigger scan radius
scanradius: 8
speed: warp 10
researchtime: 1 d
buildingtime: 12 h
needed research:
improved field theories |
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fungu Captain
Joined: 21 Dec 2001 Posts: 111
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Posted: Wed Mar 16, 2011 4:15 pm Post subject: |
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i need this! _________________ I AM fmfjjj Ruler of the planet Osusmu MCG 2713 |
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fungu Captain
Joined: 21 Dec 2001 Posts: 111
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Posted: Fri Apr 08, 2011 10:18 pm Post subject: |
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i need this badly _________________ I AM fmfjjj Ruler of the planet Osusmu MCG 2713 |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Apr 09, 2011 12:15 am Post subject: |
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i think it would be ok, with even more scanradius |
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SpaceGamer Captain
Joined: 02 Nov 2008 Posts: 112 Location: USA
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Posted: Sat Apr 09, 2011 1:40 am Post subject: |
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Hi Admin,
If you add this to the game please add the streak probe.
SpaceGamer |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Sat Apr 09, 2011 11:36 am Post subject: |
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scanradius 10 would be ok too |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Tue Aug 23, 2011 11:10 pm Post subject: |
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we added this probe to the game, but we are not sure if the veterans are ok with it because it could increase the parking distance (black hole/other). i think it is ok, because the parking distance around home bases is already 10.
pls. let us know! |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Aug 24, 2011 11:45 am Post subject: |
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i think its too powerful |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Wed Aug 24, 2011 11:59 am Post subject: |
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no.. you don't |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Wed Aug 24, 2011 12:02 pm Post subject: |
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ok, you convinced me... |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Wed Aug 24, 2011 12:02 pm Post subject: |
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haha.. that's too easy |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Wed Aug 24, 2011 12:06 pm Post subject: |
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Senor wrote: | i think its too powerful | alltogether too powerful? or would it be too powerful, if it had 10 sectors? |
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Wed Aug 24, 2011 1:04 pm Post subject: |
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it's about the warning time.
but as said above the warning time for planets is already 5 hours (the wsp can do 4 hours)
the warning time around the black hole and colonies is , because of the radius of the dsp : 2,5 hours, that would be increased bd the wsp to 4 hours. but ...any tactical action would require a dsp in any case. so you would have to use a probe slot to gain that warning time advantage.
if the attacker uses a chrono pod the warning time with a dsp is 1,2 hours and with a wsp 2 hours. ...
overall i think that it is balanced. (even powergamers need 2 hours of sleep sometime ) |
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