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trans-wrap mummyship
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SpaceTrace Forum Forum Index » Impossible inventions » trans-wrap mummyship
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this vote will decide about the future of this invention:
this can be added to the game
18%
 18%  [ 3 ]
it needs some changes but it is a good invention
31%
 31%  [ 5 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
50%
 50%  [ 8 ]
Total Votes : 16

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Wed Nov 06, 2002 5:22 pm    Post subject:
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trans-wrap mummyship

can transport a limited number of ship via transwrap to any loctaion as a scout force


attack/life: 0/800
manpower: 1000


warp: 20
researchtime: 1 d
buildingtime: 10 h


nanite-technology
needed research:
holo technology

battle details:
repairs the actual target ship of any ship-type in your fleet
(battle engine syntax: repair,self,all,,n)
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spacetrace
Board Admin
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Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Wed Nov 06, 2002 5:28 pm    Post subject:
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warp 20 is too much

->compare fleet tender, scout

warp 8/9, not more.

(because: the defender needs time to react, with warp 8 the reaction time is about 3 hours , it should not be lower)

but i like the idea of a fast warp ship that can only provide a warp field for a limited fleet.

[ This Message was edited by: spacetrace on 2002-11-06 17:29 ]
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Baelic
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Joined: 25 Oct 2002
Posts: 164
Location: The moon

 Post Posted: Wed Nov 06, 2002 5:28 pm    Post subject:
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does this ship need a transwarp network?
or does it go by itself?
and what do you mean by "can transport a limited number of ship via transwrap to any loctaion as a scout force"?
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spacetrace
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Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Wed Nov 06, 2002 5:36 pm    Post subject:
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@Baelic : only the inventor of this ship knows...

i can imagine this ship:

mummyship
warp 7
mp 300
class 3 (!!!)

destroys all other class 3 ships and all class 4 ships (the usage is limited to class 1 and 2)


[ This Message was edited by: spacetrace on 2002-11-06 17:40 ]
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Baelic
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Joined: 25 Oct 2002
Posts: 164
Location: The moon

 Post Posted: Wed Nov 06, 2002 5:41 pm    Post subject:
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gee thanx
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Baelic
2nd Rear Admiral
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Joined: 25 Oct 2002
Posts: 164
Location: The moon

 Post Posted: Wed Nov 06, 2002 5:45 pm    Post subject:
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I think there should be a ship, that can be as fast as the transwarp gate speed, that only players who do not belong to any allience can own.
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spacetrace
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Joined: 24 Dec 2001
Posts: 1624

 Post Posted: Wed Nov 06, 2002 5:52 pm    Post subject:
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the transwarp net work was invented to give the alliances the chance to defend their mates.
if you give fast warp ships to other player (or alliance player who simply leave their alliance) the attack side will be too strong.
this will not happen.

[ This Message was edited by: spacetrace on 2002-11-06 17:52 ]
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Captain Starlight
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Joined: 13 Sep 2002
Posts: 473
Location: Outer Space

 Post Posted: Thu Nov 07, 2002 7:25 am    Post subject:
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This ship the mummy sounds like a tazzy one to me. Of course I could be wrong about that.

[ This Message was edited by: admin on 2002-11-07 23:17 ]
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trigo
2nd Lieutenant
2nd Lieutenant


Joined: 16 Nov 2002
Posts: 21

 Post Posted: Sat Nov 16, 2002 6:22 am    Post subject:

i made the ship up and going to redesign it now
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