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time chaos in ST


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Marth Diro
Captain
Captain


Joined: 23 Oct 2007
Posts: 139
Location: Berlin

 Post Posted: Wed Jan 28, 2009 1:42 pm    Post subject: time chaos in ST
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today i attacked one player with 3 fleets, the second fleet was set to go in about 1 minute after the first, and the third 1 min after the second. i pretended to go in with my third fleet, but this one should never go in!!!

a few seconds before my first fleet reached the target, i tried to change the coords of the third fleet, this one had left over 2 minutes till it should reach my target. should be more than enough time to change coords of a fleet.

the BUG happened and all my fleets were in the next second at the target!
fleet 2 should have over 1 min left and fleet 3 over 2 min's before going in!

what happened here? it's not the first time i had this bug, in this case i've lost over 500 points that were made before the third fleet went in!
again, fleet 3 was never planed to go in!

this bug makes it impossible to change target coords in the last seconds or minutes. very bad for any battle!

were my fleets moved that moment to this base? or did the battles happened minutes before, but wrong time was shown on my fleet screen?

if i helps, my ingame name is reburn of the living death.
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Senor
Admiral
Admiral


Joined: 12 Nov 2003
Posts: 1114
Location: estonia

 Post Posted: Wed Jan 28, 2009 2:03 pm    Post subject:
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never trust the fleets screen time data. its buggy, especially when two players are both online and refresh their dsp and fleets screen.

i always use only DSP data, because that never lies in your face.
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Marth Diro
Captain
Captain


Joined: 23 Oct 2007
Posts: 139
Location: Berlin

 Post Posted: Wed Jan 28, 2009 2:10 pm    Post subject:

oh, that's new for me, good to know. i thought that's exact, because of constantly counting down the time till reaching target.

thanx, senor
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