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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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66% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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33% |
[ 1 ] |
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Total Votes : 3 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Jan 05, 2009 11:48 pm Post subject: sacrificial sniper |
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sacrificial sniper (class 4 ship)
when destroyed, sacrificial sniper obliterates 1 mothership in the enemy fleet.
attack/life: 0/50
manpower: 2500
researchtime: 2 d
buildingtime: 1 d
e-ray-technology
needed research:
gravity
battle details:fights
(battle engine syntax: f)
if this ship gets destroyed it modifies LP by -5000 of 1 mothership in the enemy fleet in class 4, there are no known ships and buildings that survive this effect.
battlemessage: "sacrificial sniper obliterated one mothership"
(battle engine syntax: trigger_destruction@obliterate,enemy,1,4,mothership,sacrificial sniper obliterated one mothership,n) |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Mon Jan 05, 2009 11:49 pm Post subject: |
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mp is too high. interesting otherwise. |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Tue Jan 06, 2009 12:46 am Post subject: |
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Nice, cripple the enemy fleet so you can just do hit and run on them for a while, or just obliterate them, but the mp is to high, ship is still a good idea though, but what would destroy it, maybe make it a c3 ship. _________________ 11/11/11
Last edited by Jack09 on Tue Jan 06, 2009 12:59 am; edited 1 time in total |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 06, 2009 12:48 am Post subject: |
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i agree the mp is too high. maybe more around 300-350? (right around mothership mp). or should it be higher to compensate for the enemy's lack of transportation? i think the mp should definately be under 1000 |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 06, 2009 12:54 am Post subject: |
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another problem is the lack of damage-dealing ships in c4. chances of it being dealt damage are few, but the fleet maker could take this into account and clear out a class so that the enemy fleet would attack up a class. this would put the fleetmaker's mothership at risk as well (potentially), so maybe an additional feature that stops c4 battle? |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Tue Jan 06, 2009 6:20 am Post subject: |
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dumenop wrote: | another problem is the lack of damage-dealing ships in c4. chances of it being dealt damage are few, but the fleet maker could take this into account and clear out a class so that the enemy fleet would attack up a class. this would put the fleetmaker's mothership at risk as well (potentially), so maybe an additional feature that stops c4 battle? |
Yes good idea, maybe make so when the c4 battle starts it destroys itself taking the enemy mothership with it, but also so its not humongously powerful have it take your c4 too, just a thought though. _________________ 11/11/11 |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 06, 2009 6:43 am Post subject: |
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interesting idea...your c4 for the enemy's c4...since the enemy wouldn't necessarily see it coming you could definately make it work to your advantage without the ship being considered "unbalanced". i'll write a battle syntax and you can tell me if its what you had in mind. |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 06, 2009 6:57 am Post subject: |
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new syntax:
battle details:
reduces LP to 0 of 99 ships of any ship-type in both fleets in class 4 but some ships are immune against destruction
battlemessage: "sacrificial sniper destroyed both class fours"
(battle engine syntax: destroy,both,99,4,all,sacrificial sniper destroyed both class fours,n)
will this syntax make sacrificial sniper die too? thats what i was aiming for. since "ss" is a c4 i thought it would take care of its self...correct me if i'm wrong.
now i just need to invent a warp capable ship in c3 and i'll be able to cripple the fleets of everyone in the galaxy! |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Tue Jan 06, 2009 7:12 am Post subject: |
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dumenop wrote: | new syntax:
battle details:
reduces LP to 0 of 99 ships of any ship-type in both fleets in class 4 but some ships are immune against destruction
battlemessage: "sacrificial sniper destroyed both class fours"
(battle engine syntax: destroy,both,99,4,all,sacrificial sniper destroyed both class fours,n)
will this syntax make sacrificial sniper die too? thats what i was aiming for. since "ss" is a c4 i thought it would take care of its self...correct me if i'm wrong.
now i just need to invent a warp capable ship in c3 and i'll be able to cripple the fleets of everyone in the galaxy! |
Sounds good, cause you dont want something that is way to powerful, i like it, i would use it to my and my alliances advantage , good work Dumenop, hope this gets put in the game, and just to let you know, i made almost the exact same ship, except it can warp itself destroy an enemy motherdhip than the rest of your fleet can come in later. _________________ 11/11/11 |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Tue Jan 06, 2009 7:40 am Post subject: |
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great minds think alike |
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RenéeAB 2nd Rear Admiral
Joined: 09 Dec 2007 Posts: 178 Location: Palo Alto, California
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Posted: Tue Jan 06, 2009 7:16 pm Post subject: |
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Congradulations you just invented the mantis.
I recommend noobs learn the ships they have not tried yet before they try to re-invent any _________________ "Hello, my friends, are you visible today? I never knew it could be so strange......shouldn't talk about the weather....shouldn't talk about the government...."
REM - Pop Song 89 |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Wed Jan 07, 2009 12:44 am Post subject: |
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RenéeAB wrote: | Congradulations you just invented the mantis.
I recommend noobs learn the ships they have not tried yet before they try to re-invent any |
Um maybe you should take another look at the manual, the mantis destroys all c4 ships and some buildings, this just destroys the mothership of a fleet, its a whole different thing, so think before you speak, and dumenop since the mantis mp is only 350 mp and destroys all class 4 and this mp is 2500, you should bring it down to 150 o reven 100 and make it c3 ship, and make it so you can only have one in your fleet or it blows up all c3 in your fleet, otherwise the mantis is a better ship, but this is a good ship if you lower the mp alot. _________________ 11/11/11 |
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dumenop 2nd Rear Admiral
Joined: 03 Jan 2009 Posts: 153
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Posted: Wed Jan 07, 2009 6:37 am Post subject: |
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renee is right about this being the mantis. the original idea was different, but it evolved into the mantis. my mistake. might as well forget this ship now. |
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