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this vote will decide about the future of this invention: |
this can be added to the game |
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60% |
[ 3 ] |
it needs some changes but it is a good invention |
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20% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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20% |
[ 1 ] |
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Total Votes : 5 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Jun 30, 2008 6:54 pm Post subject: nanite cloud |
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nanite cloud (class 1 ship)
this nanite cloud infects a fighter and its wingman. nanites take limited but permanent control over the ships, effectifly making the ships regular fighters.
attack/life: 0/1
manpower: 5
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
nano technology
battle details:modifies LP by -5000 of 2 ships of any ship-type in the enemy fleet in class 1, there are no known ships and buildings that survive this effect.
battlemessage: "infects ... ships"
(battle engine syntax: obliterate,enemy,2,1,all,infects)
creates 2 fighters in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "mutate in to fighters ... ships"
(battle engine syntax: create,self,2,stay,fighter,mutate in to fighters)
self destructs!
battlemessage: "nanite cloud is gone ... ships"
(battle engine syntax: sd,nanite cloud is gone) |
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Ardor 2nd Lieutenant
Joined: 22 Feb 2007 Posts: 17
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Posted: Tue Jul 01, 2008 2:34 pm Post subject: |
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this ship is best used when fighting fighters with 3 mp or more (Bulk fighters). it destroys the 2 bulk fighters scoring +6 mp, creates 2 fighters in your own fleet and then blows up -5 mp.
If ya'll are worried that there isn't much a of use for it the mp can be lowered to 3 or 4 and then I think the ship becomes a whole lot more useful, because then you will gain more points when fighting 2 mp ships instead of losing the points.
Also I think I was thinking about 2 different ships when I created this, that's why the language that would go in the BR sounds weird. I think I would change it to this.
battle details:modifies LP by -5000 of 2 ships of any ship-type in the enemy fleet in class 1, there are no known ships and buildings that survive this effect.
battlemessage: "nanites in the cloud invade... ships"
(battle engine syntax: obliterate,enemy,2,1,all,infects)
creates 2 fighters in your own fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "nanites take control of ... ships"
(battle engine syntax: create,self,2,stay,fighter,mutate in to fighters)
self destructs!
battlemessage: "nanite cloud is used... ships"
(battle engine syntax: sd,nanite cloud is gone) |
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Knight of Truth Admiral
Joined: 12 Jan 2006 Posts: 2011
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Posted: Tue Jul 01, 2008 2:45 pm Post subject: |
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Well, that certainly seems interesting.
Rubens or sommat (no, that's not a word) will probably point out a blatant mistake in the construction making it useless, but I think it's a pretty good. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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guest 1st Rear Admiral
Joined: 26 Oct 2004 Posts: 206 Location: Hamburg, Germany
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Posted: Tue Jul 01, 2008 9:50 pm Post subject: |
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looks more like a anti traveller ship. _________________ Captured Guest acc ...
Inter Arma Enim Silent Leges |
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ajv Ensign
Joined: 01 Jun 2008 Posts: 7 Location: Where people get buried.
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Posted: Fri Jul 25, 2008 11:40 pm Post subject: |
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its good but i just dont really like, like make it infect more fighters _________________ ajv |
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