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this vote will decide about the future of this invention: |
this can be added to the game |
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50% |
[ 1 ] |
it needs some changes but it is a good invention |
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50% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 2 |
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Author |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Thu Mar 13, 2008 7:08 am Post subject: golden gun |
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golden gun (class 2 ship)
this ship fires 2 bolds of energie to the enemy. becouse of the bolds the enemy ships get 0/1, but 1 of your ships also get 0,1.
(use it with care)
attack/life: 0/15
manpower: 10
researchtime: 1 d
buildingtime: 12 h
nanite-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
multiplies AP/LP by 0/1 of 2 ships of any ship-type in the enemy fleet in all classes
(battle engine syntax: mod,enemy,2,all,all,*,0,1)
multiplies AP/LP by 0/1 of 1 ship of any ship-type in your own fleet in all classes
(battle engine syntax: mod,self,1,all,all,*,0,1) |
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ilofuyci 2nd Rear Admiral
Joined: 19 Mar 2007 Posts: 195 Location: Seattle, WA, USA
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Posted: Thu Mar 13, 2008 7:31 am Post subject: |
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So, it takes away two ships' attacks, and most defence.
I think a multi-emp, which basically takes away the attack of three ships, and any special abilities, is more useful.
Several of these with a Hammer would be useful, but you'd lose many ships as well.
Not sure about this one. |
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guest 1st Rear Admiral
Joined: 26 Oct 2004 Posts: 206 Location: Hamburg, Germany
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Posted: Thu Mar 13, 2008 11:59 am Post subject: |
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i say to strong for 10 MP.
add this ship to a troika fleet and every troika destroy one ship... and with the 15 LP it get his turn against every standart ship. _________________ Captured Guest acc ...
Inter Arma Enim Silent Leges |
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zenachi 1st Rear Admiral
Joined: 26 Jan 2007 Posts: 225
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Posted: Thu Mar 13, 2008 6:10 pm Post subject: |
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but it does work well against swanks, and if you have it w/ a troika fleet, it does have to get to its turn as well. and it's diff from the multi-emp in that the weakened and disabled ship does still have its special abilities.
i would say double the mp and chop the lp back down to 10 or less, but i think it's a good idea. it's essentially a class 2 bounty hunter that could hurt you as well.
more kazuulian-like as well though, and they don't have access to bounty hunters, and "bolds" is spelled "bolts" |
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