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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Jun 01, 2008 10:45 pm Post subject: |
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not sure when we have the time for it, cause it is in the base programming of ST.
the problem is, that coordinates are stored in 1/100ths of a sector, this must be changed to smaller numbers, but it affects lots of functions, that have to be tested then |
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Noxus Vice Admiral
Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Mon Jun 02, 2008 4:14 am Post subject: |
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I too would like to see this get fixed but its not a problem dealing with it. It can be used as a dirty trick too.. kind of a pain in the as$ _________________ -==Frag the Weak, Hurdle the Dead.==- |
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Mon Jun 02, 2008 8:18 am Post subject: |
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Well, just wait till you have the time, I've cooled down by now. I'll keep up the pass overs, and now one will stop me from getting to late from now on at home. Maybe put it on the todo list as newbies may have trouble with the prob but do it when you realy can. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Oct 05, 2009 10:33 pm Post subject: |
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i think this was fixed too.
did anyone have this bug again in the last few months? |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Feb 19, 2011 6:08 pm Post subject: |
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the bug was still there in some cases, but now it should be fixed |
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SpaceGamer Captain
Joined: 02 Nov 2008 Posts: 112 Location: USA
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Posted: Sun Feb 20, 2011 3:50 pm Post subject: |
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Thank you Admin!
Spacegamer |
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