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this vote will decide about the future of this invention: |
this can be added to the game |
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25% |
[ 1 ] |
it needs some changes but it is a good invention |
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25% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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50% |
[ 2 ] |
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Total Votes : 4 |
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tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Mon Jan 28, 2008 1:29 pm Post subject: code probe |
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code probe
the probe uses special technology to work out the last attack- code a person used. it will self destruct 5 minutes after the scanning of the new co-ordinates, so you will have to be online once the data has been collected. because of its big computer it takes a long time to build and is not that fast either.
scanradius: 1
speed: warp 5
researchtime: 7 d
buildingtime: 7 d
needed research:
advanced tactics |
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Mon Jan 28, 2008 1:34 pm Post subject: |
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Looks interesting, would put alliances under presure. And oscilation probes don't help as it self destructs after 5 minutes :p _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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MicroJak Admiral
Joined: 27 Jun 2006 Posts: 2315 Location: London, UK
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Posted: Mon Jan 28, 2008 4:04 pm Post subject: |
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I really like this ship . It would be really cool to use and good for several operations. . _________________
Quote: | When you're good you're very good, but when you're bad you're better. |
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Knight of Truth Admiral
Joined: 12 Jan 2006 Posts: 2011
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Posted: Mon Jan 28, 2008 5:38 pm Post subject: |
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This...
Well, imagine attacks on flag holders, and the black hole!
You can just circumvent everyone's fleet except the base fleet and get the flag!
(Although, I do hope it is activated manually? Because otherwise it would be rather annoying) _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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admin Board Admin
Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Jan 28, 2008 6:46 pm Post subject: |
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i am not sure... this would cause a lot of trouble.
alliances wouldnt be able to coordinate their attacks.
i think the pressure that spies can have on alliances is already quite a lot of work |
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linux666 1st Rear Admiral
Joined: 09 Dec 2007 Posts: 278 Location: Portugal
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Posted: Mon Jan 28, 2008 7:15 pm Post subject: |
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admin wrote: | i am not sure... this would cause a lot of trouble.
alliances wouldnt be able to coordinate their attacks.
i think the pressure that spies can have on alliances is already quite a lot of work |
wise words... |
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ncaries 1st Rear Admiral
Joined: 05 Jan 2007 Posts: 252
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Posted: Mon Jan 28, 2008 7:24 pm Post subject: |
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thanks KoT , i overlooked the flagcapturing thing (in my post in the other (?) thread)
i still think this invenion adds less tactical value. Its only usefull if the defender is offline between probing and attack, or doesnt change attackcode when he noticed he's attacked.
And the attacker takes a big risk, if his attack depends on this. _________________ “All war is deception.” |
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Senor Admiral
Joined: 12 Nov 2003 Posts: 1114 Location: estonia
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Posted: Mon Jan 28, 2008 9:26 pm Post subject: |
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i think it would make the game just that much more annoying to play. it takes 7 days to build this thing, but you never know if someone already doesn't have it ready. i prefer not to feel paranoid and switch attack codes all the time because of this thing. |
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MicroJak Admiral
Joined: 27 Jun 2006 Posts: 2315 Location: London, UK
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Posted: Tue Jan 29, 2008 4:43 pm Post subject: |
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Well, still, it was my best idea yet. I've gone from awful inventions to reasonably good ones. I'll keep trying and who knows.. maybe one day... _________________
Quote: | When you're good you're very good, but when you're bad you're better. |
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al12 Admiral
Joined: 17 Apr 2006 Posts: 844
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Posted: Tue Jan 29, 2008 5:48 pm Post subject: |
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Yes, just keek going on with the good ideas _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Jack09 Vice Admiral
Joined: 28 Dec 2008 Posts: 504 Location: United States
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Posted: Wed Dec 31, 2008 2:33 am Post subject: |
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wierd _________________ 11/11/11 |
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