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Smithy 2nd Lieutenant


Joined: 10 Aug 2007 Posts: 13 Location: NL
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Posted: Fri Aug 17, 2007 4:06 pm Post subject: extra function MoC |
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a CoW can see the fleet setups of the entire alliance, why can't a MoC see all the probe data? |
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SkyFire Captain


Joined: 29 Jan 2007 Posts: 121 Location: Slovenia
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Posted: Fri Aug 17, 2007 4:21 pm Post subject: |
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..not bad.. i like it
Actually gives importance to the MoC position.
And i always thought someone should have the overview on all ally probes.
Not to mention the improvement and encouragement of team play this provides  _________________
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Knight of Truth Admiral


Joined: 12 Jan 2006 Posts: 2011
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Posted: Fri Aug 17, 2007 5:03 pm Post subject: |
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Suggested many times before (albeit in the form of a new rank, instead of merging the function with an old one), and I thought then, and now, that its a good idea. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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zaphod 1st Rear Admiral


Joined: 01 Apr 2002 Posts: 234 Location: northern germany near the server
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Posted: Fri Aug 17, 2007 5:04 pm Post subject: |
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it would give too many information possibilities. i think that is not a good idea. it make the position too powerfull.
if you are a MoC and you have a ally with 3 members you have 9 DSP dates. and that if there are only 3 members... |
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Dinskydude Admiral

Joined: 18 May 2006 Posts: 854 Location: Nijmegen, The Netherlands, Europe, Earth
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Posted: Fri Aug 17, 2007 6:03 pm Post subject: |
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The probes are not SENT by the MoC, i guess at least, but anyway, he shouldn't have the power to send more then 4 probes I like it, saves us the sending of the Probe data  _________________
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Fri Aug 17, 2007 6:06 pm Post subject: |
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I think it is a good idea, because those 9 probe datas can be sent around anyway if the players want to. And he doesn't get to send them of to destinations he wants to either. I think it's just a good idea because now you can be MoC and not realy have to do anything more then a normal player in the alliance. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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ncaries 1st Rear Admiral


Joined: 05 Jan 2007 Posts: 252
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Posted: Fri Aug 17, 2007 6:16 pm Post subject: |
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Excellent idea to make all the probedata available in one overview-screen
avoids constantly asking and sending probedata in alliance-round-mess.
i hesitate on one (minor) point: why the MoC?
not much ado with communication!
i suggest we make a CoReconnaisance or something like that
He and the CoW can do some allianceplanning
Let the alliance-leader do the MoC thing (and skip the function)
Buzzy
(MoC by accident ) |
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zaphod 1st Rear Admiral


Joined: 01 Apr 2002 Posts: 234 Location: northern germany near the server
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Posted: Fri Aug 17, 2007 6:28 pm Post subject: |
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Dinskydude wrote: | The probes are not SENT by the MoC, i guess at least, but anyway, he shouldn't have the power to send more then 4 probes I like it, saves us the sending of the Probe data  |
i understand it. but he can see too much DSP datas. so he can find potential targets.
my meaning: to much advantage for the CoW (or whoever it can use) |
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Fri Aug 17, 2007 6:45 pm Post subject: |
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I think it is good and the MoC can this way maybe even help new players that the alliance is training by seeing if he is sending them to the right places or using the right probes etc. And as I said before if all the alliance members send their probe data areound there isn't realy a great advantige for the MoC. _________________
X: The "Warriors of the Fallen Star" era
4. SpaceTrooper of Upenix score 16239 relative 16226 |
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Connor McCloud Admiral


Joined: 15 Jun 2004 Posts: 916 Location: Netherlands
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Posted: Fri Aug 17, 2007 6:55 pm Post subject: |
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Maybe MOC should get the info from members homebase deepscan only makes it less atractive to multi players , who will use several accounts just to get more dsp info . _________________ Greetz Connor
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DavAlan Admiral

Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Sat Aug 18, 2007 2:45 am Post subject: |
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Connor McCloud wrote: | Maybe MOC should get the info from members homebase deepscan only makes it less atractive to multi players , who will use several accounts just to get more dsp info . |
Besides we need to continue making it hard on multi's as much as possible. Can't stop them but, they gotta run around logging on from separate ip's all day or log on in sequence from home or school (and risk that someone may see what they are doing then, form a negatively-biased opinion of the che.ating little snot).
Files this one (under that familiar circular icon in the upper left screen) with the "alliance fleet control / build menu"  _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
___________________________________
https://www.facebook.com/david.brass.524 |
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Renee Davis 1st Rear Admiral

Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Sun Aug 19, 2007 11:00 pm Post subject: |
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DavAlan wrote: | Connor McCloud wrote: | Maybe MOC should get the info from members homebase deepscan only makes it less atractive to multi players , who will use several accounts just to get more dsp info . |
Besides we need to continue making it hard on multi's as much as possible. Can't stop them but, they gotta run around logging on from separate ip's all day or log on in sequence from home or school (and risk that someone may see what they are doing then, form a negatively-biased opinion of the che.ating little snot).
Files this one (under that familiar circular icon in the upper left screen) with the "alliance fleet control / build menu"  |
Renee notes we are obviously not making it hard enough after checking the way the outcome of this round has now been completely rigged into a very predictable outcome anyone wanna guess who finishes #1 and #2 in top alliances?
What I really cant believe is it took only one week, one damned week to get it this way
Never sees so many (conveineant at that !!!! ) easy battles as when a round starts up
TO THE POINT FARMERS, WE KNOW WHO YOU ARE AND WHILE YOU MAKE IT INTO TOP RANKINGS WE WILL KNOW HOW YOU DID IT  _________________
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Aug 19, 2007 11:25 pm Post subject: |
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to offer all probe data to one player would be too much power.
an idea would be to offer only the positions of the probes of all members, so he can coordinate a widespread coverage of the alliance |
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