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DavAlan Admiral
Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Tue Jul 24, 2007 11:56 pm Post subject: Ship Inventing: unknown and unsused |
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Anyone familiar with this one? Seems to me this would allow a user selection on how it would behave in battle
This would create an entire new strategy concept if, implemented.
Ship Construction
trigger_rec@
select the action the ship will do when it comes to battle:
EX. you go in for a hit and find c2 where there was c1. Select the ship function and turn your "cyclopses" into "apollos" naturally this ship mp would need to be like 200 or so mp? _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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