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Ship Help Game: 1 Up!
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Noxus
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Joined: 20 Apr 2006
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 Post Posted: Thu Jul 12, 2007 3:57 am    Post subject:
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Rubens wrote:
Ahmmm people, plz respect the notes of Noxus, if not we should continue in my topic, not here

You can't say "if it is coming" because the ships are quite...also the topic is not about we posting tests, we have to beat the last post, remember that, it is more difficult to think about but its simpler and shorter remember making difficult stuff won't help noobs.

@Renee Beat 1: Is Impossible (so don't beat this:P)
Beat 2: 1 Ms 1 fleet 51 crusiers 1 MS (answer this:) )


yeah, Rubens is right, we shouldn't get into insane fleet setups yet, and it should only be specialized to destroy the last fleet..

SO,

last elgible fleet was 240 destroyers posted by al12 to kill DD's 200 eagles.

so ill get 601 penguins to kill the 240 destroyers

EDIT: Also Now you can't use more than 4750 mp in your fleet/s setup. And now I added a guideline to simplify the game more. Check it out on page one.
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Rubens
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 Post Posted: Thu Jul 12, 2007 4:04 am    Post subject:
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Noxus wrote:
Rubens wrote:
Ahmmm people, plz respect the notes of Noxus, if not we should continue in my topic, not here

You can't say "if it is coming" because the ships are quite...also the topic is not about we posting tests, we have to beat the last post, remember that, it is more difficult to think about but its simpler and shorter remember making difficult stuff won't help noobs.

@Renee Beat 1: Is Impossible (so don't beat this:P)
Beat 2: 1 Ms 1 fleet 51 crusiers 1 MS (answer this:) )


yeah, Rubens is right, we shouldn't get into insane fleet setups yet, and it should only be specialized to destroy the last fleet..

SO,

last elgible fleet was 240 destroyers posted by al12 to kill DD's 200 eagles.

so ill get 601 penguins to kill the 240 destroyers

EDIT: Also Now you can't use more than 4750 mp in your fleet/s setup.


Ok let's continue..

1 spectre.
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Noxus
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 Post Posted: Thu Jul 12, 2007 4:24 am    Post subject:
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My evaporator will destroy your spectre!

so

1 Evaporator also to make it interesting ill add
50 Blockade Runners
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al12
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 Post Posted: Thu Jul 12, 2007 4:49 pm    Post subject:
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155 fighters.
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Knight of Truth
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 Post Posted: Thu Jul 12, 2007 9:37 pm    Post subject:
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1 fighter, and a spectre.

The fighter gets owned, losing me one point. Then the class 2 battle starts, and spectre wipes them out. And then the battle is over, earning me 154 points.
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MicroJak wrote:

For fuck's sake would you both please stop fucking swearing!!!!
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Holy KNight
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 Post Posted: Thu Jul 12, 2007 10:15 pm    Post subject:
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3 fighters 3 destroyers?
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Noxus
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 Post Posted: Fri Jul 13, 2007 4:32 am    Post subject:
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3 cruisers
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Knight of Truth
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 Post Posted: Fri Jul 13, 2007 9:59 am    Post subject:
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3 plasma gunships? No, that would just depend on who got to fire first...

3 dreadnaughts. The cruisers cant destroy it in one shot, and when its my turn...
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For fuck's sake would you both please stop fucking swearing!!!!
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spacetrace
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 Post Posted: Fri Jul 13, 2007 10:09 am    Post subject:
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5 holo clone ships

this is a great game. I would suggest that the 5000mp rule should be the only restriction (to keep it simple)
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al12
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 Post Posted: Fri Jul 13, 2007 4:22 pm    Post subject:
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1 appolo cruiser and 1 flamingo
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Holy KNight
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 Post Posted: Fri Jul 13, 2007 5:29 pm    Post subject:
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um 1 dreadnot an one cruiser
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al12
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 Post Posted: Fri Jul 13, 2007 5:51 pm    Post subject:
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3 dreadnoughts and 1 major reconstructer
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Senor
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 Post Posted: Sat Jul 14, 2007 1:02 am    Post subject:
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c2 - 2 holo-generators.
c3 - 4 plasma gunships and 2 mantis in case you are unlucky and one mantis dies 1st.
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spacetrace
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 Post Posted: Sat Jul 14, 2007 1:48 am    Post subject:
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Quote:
c2 - 2 holo-generators.
c3 - 4 plasma gunships and 2 mantis in case you are unlucky and one mantis dies 1st.

i think one hole generator would have done the job...

anyway:
5 holo fleet carriers will do big score
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Rubens
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 Post Posted: Sat Jul 14, 2007 3:04 am    Post subject:
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spacetrace wrote:
Quote:
c2 - 2 holo-generators.
c3 - 4 plasma gunships and 2 mantis in case you are unlucky and one mantis dies 1st.

i think one hole generator would have done the job...

anyway:
5 holo fleet carriers will do big score

No because your holo -g could die first.

KoT you as.shole with 1 fighter and 1 spectre you don't kill that setup because you have not the class 2 subbattle he has no C2!!!!


350 interceptors 150 eagles 150 wasps 50 multiempvessels 5 plasma G-ships

A perfect just kazuula set up to kill those 5 holo fleets
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KoT Stop spamming...i dont care about Runescape or your opinions...limit your comments to something usefull.
*Founder of the last top alliance at rounds
*Founder of the alliance with the biggest score ever
*Adicted to ST and Hincha of Caracas F.C.
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al12
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 Post Posted: Sat Jul 14, 2007 9:36 am    Post subject:
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350 blockade runners, 300 destroyers, 100 retraitors, 5 cruisers, 2 cluster-cruisers
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spacetrace
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 Post Posted: Sat Jul 14, 2007 4:38 pm    Post subject:
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1 doomstar
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al12
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 Post Posted: Sat Jul 14, 2007 5:17 pm    Post subject:
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1 timeslipper
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Knight of Truth
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 Post Posted: Sat Jul 14, 2007 5:42 pm    Post subject:
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Umm... Pretty much any ship.

But, to keep it easy, lets just say 500 fighters.
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MicroJak wrote:

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Rubens
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 Post Posted: Sun Jul 15, 2007 1:36 am    Post subject:

Al 12 i am amazed, is almost the best simple setup i have ever seen..you could fix those c3 and not even use the blockade runners, but mannn you learn fast, excellent:) I feel so pride..

2 Dreadnought 1 cluster cruiser 6 flamingo 2 cylcop 1 shockwave cruiser
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KoT Stop spamming...i dont care about Runescape or your opinions...limit your comments to something usefull.
*Founder of the last top alliance at rounds
*Founder of the alliance with the biggest score ever
*Adicted to ST and Hincha of Caracas F.C.
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