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Class 2 Missiles count as Class 3?
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SpaceTrace Forum Forum Index » Battle reports » Class 2 Missiles count as Class 3?
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Venom
2nd Lieutenant
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Joined: 26 Sep 2002
Posts: 25

 Post Posted: Sat Oct 19, 2002 12:35 am    Post subject:
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Now with this report, the attack has no class 3 ships, i have 15, why didn't i destroy his mothership? Did the class 2 missile boats shooting missiles at class 3 count as class three? If so that's not right. No class three, i should have been able to hit his mothership.




yours: 17 ships
class 1:
1 fighter (1/1)
class 2:
1 destroyer (10/10)
class 3:
14 cruisers (100/100)
1 dreadnought (200/500)
class 4:
buildings:
1 transwarp-network (0/100)
1 defensive array (0/500)
1 research center (0/3500)
1 shipyard (0/3500)

--------------------------------------------------------------------------------
enemy: 545 ships
class 1:
500 fighters (1/1)
10 mine-deployer (0/1)
class 2:
24 destroyers (10/10)
10 missile-launchers (0/10)
class 4:
1 mothership (0/1000)

--------------------------------------------------------------------------------
your class 1 vs enemy class 1:

1 fighter vs 1 fighter


Losses:
You :
1 fighter
Enemy :
-

--------------------------------------------------------------------------------
your class 2 vs enemy class 2:


1 destroyer vs 1 missile-launcher


1 missile launched
1 destroyer vs 1 destroyer


Losses:
You :
1 destroyer
Enemy :
1 missile-launcher

--------------------------------------------------------------------------------
your class 3 vs enemy class 3:


1 cruiser vs 1 missile


Losses:
You :
-
Enemy :
1 missile

--------------------------------------------------------------------------------
your class 4 vs enemy class 4:


1 defensive array defends in class 2: 10 ships
1 defensive array defends in class 1: 50 ships



Losses:
You :
-
Enemy :
-

--------------------------------------------------------------------------------
Summary:
your losses:
class 1:
1 fighter
class 2:
1 destroyer

enemy losses:
class 1:
50 fighters
class 2:
7 destroyers
4 missile-launchers
class 3:
1 missile

score: 137





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Captain Starlight
Vice Admiral
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Joined: 13 Sep 2002
Posts: 473
Location: Outer Space

 Post Posted: Sat Oct 19, 2002 1:10 am    Post subject:
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Yes, the missiles count as class 3
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limsky
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Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sat Oct 19, 2002 5:54 pm    Post subject:
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Why 10 missile-launchers launched 1 missile? They should launch 10 missile - even if they are not attacked.

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Lord Philemon
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Joined: 12 Mar 2002
Posts: 556
Location: Germany

 Post Posted: Sat Oct 19, 2002 6:32 pm    Post subject:
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You're right, they also shoot when they are not attacked. But they also didn't have an enemy to shoot against because the enemy destroyer was destroyed before they got their turn.
BTW: The topic actually is wrong, cause missiles are class 3 ships
Quote:
missile (class 3 ship)
the missile is a special weapon against large ships. most buildings have a missile defense


[ This Message was edited by: Lord Philemon on 2002-10-19 19:37 ]
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Sat Oct 19, 2002 8:08 pm    Post subject:
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actually this part
Quote:
most buildings have a missile defense

only was an idea, that we did not implement. in fact missiles are very good against buildings
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Lord Philemon
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Joined: 12 Mar 2002
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Location: Germany

 Post Posted: Sat Oct 19, 2002 9:39 pm    Post subject:
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I think you misunderstood me, admin. I didn't mean the description is wrong but the threadtopic as it says class 2 missiles against class 3.

[ This Message was edited by: Lord Philemon on 2002-10-19 22:40 ]
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limsky
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Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sun Oct 20, 2002 12:35 am    Post subject:
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Lord -- It is quite confusing. The missile-launchers is in class 2 and launchers class 3 missiles.
So if I had 10 missile-launchers & the enemy had 10 destroyers, my missile-launchers will launch 10 missiles to attack his class 3 ships -- is it correct.
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Lord Philemon
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 Post Posted: Sun Oct 20, 2002 8:52 am    Post subject:
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No, it is not!
You have to imagine it's a bit like this:
The people inside the ship don't know what sort of ship they are in. They just know if they press a certain button the ship will "shoot". So they will try to fight against class 2 (if they are class 2) even if they actually damage another class. And if there is no class 2 ship to "fight" against anymore, they won't shoot...
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Lord Philemon
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 Post Posted: Sun Oct 20, 2002 8:53 am    Post subject:
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Oh sorry, I misread your post.
Your example is right.
And even if the enemy only has one destroyer, your missile-launchers will all shoot as the destroyer never will be destroyed.

[ This Message was edited by: Lord Philemon on 2002-10-20 11:38 ]
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limsky
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Joined: 21 Aug 2002
Posts: 275

 Post Posted: Sun Oct 20, 2002 4:41 pm    Post subject:

I think the missile-launchers should be more intelligent. It should have class 3 ships detector. And launchers missile only if there are class 3 ships. When it is attacked by class 2 ship it should run. Unless there are ships in class 2 to protect them.
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