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Me Thinks I Found A Multi
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tyco
2nd Lieutenant
2nd Lieutenant


Joined: 05 May 2006
Posts: 22

 Post Posted: Wed Nov 01, 2006 10:13 pm    Post subject: Me Thinks I Found A Multi
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your fleet 1 fights against fleet 2 from Guak of Guak69 at xxx/xxx/xx
26.10 20:00:12 - your fleet arrived
27.10 13:07:31 - the enemy fleet arrived

yours: 1 ship
class 1:
1 fighter (1/1, 1 MP)

enemy: 13 ships
class 3:
12 cruisers (100/100, 60 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
1 fighter

enemy losses:
-

score: -1


your fleet 1 fights against fleet 1 from miniguak of gr at xxx/xxx/xx
27.10 20:13:45 - your fleet arrived
30.10 15:29:40 - the enemy fleet arrived

yours: 1 ship
class 1:
1 fighter (1/1, 1 MP)

enemy: 3 ships
class 1:
2 fighters (1/1, 1 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
1 fighter

enemy losses:
-

score: -1


your fleet 1 fights against fleet 1 from miniguak of gr at xxx/xxx/xx
30.10 20:56:47 - your fleet arrived
30.10 15:29:40 - the enemy fleet arrived

yours: 1 ship
class 1:
1 fighter (1/1, 1 MP)

enemy: 3 ships
class 1:
2 fighters (1/1, 1 MP)
class 4:
1 mothership (0/1000, 320 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
1 fighter

enemy losses:
-

score: -1



your base fights against fleet 2 from Guak of Guak69 at xxx/xxx/xx
01.11 20:45:49 - the enemy fleet arrived

yours: 91 ships
class 1:
6 fighters (1/1, 1 MP)
class 2:
36 destroyers (10/10, 8 MP)
class 3:
20 cruisers (100/100, 60 MP)
21 apollo cruiser (0/100, 85 MP)
3 dreadnoughts (200/500, 375 MP)
4 warcruisers (0/200, 100 MP)
class 4:
1 mothership (0/1000, 320 MP)
buildings:
1 intelligence station (0/1, 0 MP)
1 transwarp-network (0/100, 0 MP)
1 defensive array (0/500, 0 MP)
1 research center (0/3500, 0 MP)
1 shipyard (0/3500, 0 MP)

enemy: 28 ships
class 3:
10 cruisers (100/100, 60 MP)
16 plasma gunship (0/100, 92 MP)
class 4:
1 mothership (0/1000, 320 MP)
1 major reconstructor (0/150, 550 MP)


- click here to see the complete battlereport -



summary:
your losses:
class 1:
6 fighters
class 2:
10 destroyers
class 3:
21 apollo cruiser
20 cruisers
4 warcruisers
3 dreadnoughts
1 torpedo

enemy losses:
class 3:
7 plasma gunship
4 cruisers

score: -3712




[color=red]As mini guak leaves Guak shows up to clean me out not long after, and their log off time mini guak 2h 20m, Guak 2h 17m that pisses me off. Can someone shed some light on my situation please. This has gone on for to long [/color]
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Last edited by tyco on Wed Nov 01, 2006 10:34 pm; edited 1 time in total
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Wed Nov 01, 2006 10:23 pm    Post subject:
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LMAO Those are ST's "token multi's"

They all been reported a few times over....

However: appearently you will need a little more evidence than sequential attacks, similar naming, last log off times and etc....not sure what though
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"Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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Connor McCloud
Admiral
Admiral


Joined: 15 Jun 2004
Posts: 916
Location: Netherlands

 Post Posted: Wed Nov 01, 2006 10:50 pm    Post subject:
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Yep you did , now you don't have to be smart to take them out just PM me and I will help you on those 2
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NEPHILIN
1st Lieutenant
1st Lieutenant


Joined: 17 Oct 2006
Posts: 42
Location: GERMANY

 Post Posted: Thu Nov 02, 2006 12:16 am    Post subject:
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when you are right KILL him and send him back to HELL
I hate people they didnt can play fair,

when you can think you can play this game

bang head bang head bang head bang head bang head bang head bang head bang head bang head bang head bang head bang head


GREETS Opeaci
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Scipio Africanus
1st Rear Admiral
1st Rear Admiral


Joined: 06 Jul 2006
Posts: 379
Location: North Cal USA

 Post Posted: Thu Nov 02, 2006 12:19 am    Post subject:
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I had a problem with this guy my first era, when he said alliance members he meant all 4 of his accounts were coming to attack me, lol how many does he have now, just 2?
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DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Thu Nov 02, 2006 12:41 am    Post subject:
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Scipio Africanus wrote:
I had a problem with this guy my first era, when he said alliance members he meant all 4 of his accounts were coming to attack me, lol how many does he have now, just 2?


Recent estimates of this one show over 10 multi's originating from there....

We used to make jokes on IRC about ST losing over 100 "accounts" should they actaully ban this fool's multi's and ST "active members" and "alliances" (some are one-man operations and some are probably run by one person) would drop by over 1/2 as well .

And a few of us know who this fool is too..... ....who else would need multiple fleets to do a base hit on a relative noob?

Actaully he used the 1st attacks to read your fleets then the next account to hit with.....
_________________
"Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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https://www.facebook.com/david.brass.524
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T2
Admiral
Admiral


Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Thu Nov 02, 2006 3:33 pm    Post subject:
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So true Dave...and guess what...they/he are getting smarter. No longer the big point drain on themselves or source of stupid cheap point gain by others, they are now taking many points from the lesser experienced players.

This is the type of game play that is very damaging to the game.
The IP addresses should be checked immediately and if found guilty, there should be something done about it.
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Knight of Truth
Admiral
Admiral


Joined: 12 Jan 2006
Posts: 2011

 Post Posted: Thu Nov 02, 2006 4:28 pm    Post subject:
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wont he just make new acounts. and even if he gets an IP ban, some providers let you change your IP, or he could use a different computer.
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MicroJak wrote:

For fuck's sake would you both please stop fucking swearing!!!!
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Dinskydude
Admiral
Admiral


Joined: 18 May 2006
Posts: 854
Location: Nijmegen, The Netherlands, Europe, Earth

 Post Posted: Thu Nov 02, 2006 4:34 pm    Post subject:
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Actually, it's really simple to get a new IP, espacially if u have a dynamic one...
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Robert Roy
Vice Admiral
Vice Admiral


Joined: 11 Jan 2006
Posts: 525
Location: Netherlands

 Post Posted: Thu Nov 02, 2006 10:22 pm    Post subject:

Davalan, we all hate it. I've been in the multi hunter team for three times know....

- Problem is that our multies have changed. In the old days, there were some people creating 10 accounts to give 1 of them loads of easy points.

- Now they create 50 accounts to spam score planets and other players. They send such dumb fleets that the majority of people can take advantage of it.

In the old days, the solution was clear: Reset the score from the player that is cheating.
Now it would be a little strange if we are gonna reset the scores of people that have -20 k right?

The solution would be deleting all these accounts immediately. The few times that I have been multi hunter, I've selected, found and tracked lots of them.
But I could never do a thing.


The last time I had a long conversation with the admin, he said he was gonna think about doing that.
The solution might come some day.
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