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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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50% |
[ 2 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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50% |
[ 2 ] |
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Total Votes : 4 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Aug 25, 2006 10:23 pm Post subject: zeus cannon |
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zeus cannon (class 2 ship)
a smaller version of the defence array. atks c4 ships stranding enemy ships at ur planet. caution reactor is unstable and can self destruct.
dang i forgot the self destruction srry guys but its easy to kill at least
attack/life: 0/250
manpower: 500
researchtime: 5 d
buildingtime: 16 h
human-technology
needed research:
improved targeting
battle details:fights
(battle engine syntax: f)
reduces LP to 0 of 3 ships of any ship-type in the enemy fleet in class 4 but some ships are immune against destruction
battlemessage: "zeus cannon destroyed 3 ships ... ships"
(battle engine syntax: destroy,enemy,3,4,all,zeus cannon destroyed 3 ships) |
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T20o6 1st Lieutenant
Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Fri Aug 25, 2006 10:28 pm Post subject: |
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srry guys i forgot the self destruct so i made it easier to kill. |
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lilkrnboi1018 Admiral
Joined: 16 Apr 2005 Posts: 1182 Location: Pennsylvania, USA
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Posted: Fri Aug 25, 2006 10:57 pm Post subject: |
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dude.... that is just cruel... u can add this with a shield generator, and make mass points. and even if it did self destruct, u can still gain a lot of points. i say no _________________ PWNAGE!
Gotta love the Magnum (RE 0-3)
Or the Eagle (RE 3)
Leader of DEFIANCE
The grounds are soaked... with your blood! |
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Field Marshal 2nd Lieutenant
Joined: 19 Aug 2006 Posts: 28
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Posted: Fri Aug 25, 2006 11:04 pm Post subject: |
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The odds of you inventing a good ship are very slim!! The admins aren't here at the moment can you not invent anything until they get back?? even if you make a good ship it can't be implemented without them so stop inventing
oh and this ship sux _________________ Join the Imperial Army,
See the universe,
Meet interesting people,
And Kill them. |
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T20o6 1st Lieutenant
Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sat Aug 26, 2006 2:29 am Post subject: |
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thnx for shoting me down guys im just trying to get some ideas out there shesh.
and another thing it would cost 6050 mp to make it if i didnt lower the cost |
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T20o6 1st Lieutenant
Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sat Aug 26, 2006 4:43 am Post subject: |
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maybe i should have made it 5000 mp just like that cloacking thing; i forgot its name already |
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Field Marshal 2nd Lieutenant
Joined: 19 Aug 2006 Posts: 28
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Posted: Sat Aug 26, 2006 10:56 am Post subject: |
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Doesn't the fact that it was going to cost 6050 tell you something?? It tells me that if you make the ship 10% of what is suggested you are making it over powered. _________________ Join the Imperial Army,
See the universe,
Meet interesting people,
And Kill them. |
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T20o6 1st Lieutenant
Joined: 07 Aug 2006 Posts: 41 Location: Abilene,Texas
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Posted: Sat Aug 26, 2006 4:13 pm Post subject: |
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the idea was to combin it with the cloacking device and only the device
but the mp was to high |
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