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should this be added? |
yes, add it |
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[ 6 ] |
no, this would unbalance the game |
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0% |
[ 0 ] |
no, i state below, why |
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[ 0 ] |
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Total Votes : 6 |
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Sat Jul 29, 2006 7:28 pm Post subject: temporary score planets for 250 credits |
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Noxus wrote: | i got another idea..
ok you know how you can buy credits and make wormholes?.. well this idea is like that..
My idea is you should add a feature that allows you to build a "temporary secondary score planet" with the same ship you use to make wormholes you can now make small score planets for a small fee of 250 credits. Now it would be quite the task to just collect credits if you dont donate (you would have to kill 'It' at least 18 times)..
and it doesnt have to be just 250.. you could make it 300 or 200..
then you could make add this score planet to the Alliance Stats and then people would know where it is..
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or you successfully invite 15 players see the list here:
http://www.spacetrace.com/forum/viewtopic.php?t=4047&highlight=100
the idea is nice,
the temporary planet will be there only for a short time - 5 days
but we have to discuss, if it is ok, or if it would unbalance the game |
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Phoenix 1st Rear Admiral

Joined: 07 Jul 2006 Posts: 228
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Posted: Sat Jul 29, 2006 7:55 pm Post subject: |
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nice idea but there are some details like how much points would you get for holding it _________________
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al12 Admiral


Joined: 17 Apr 2006 Posts: 844
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Posted: Sat Jul 29, 2006 9:12 pm Post subject: |
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good idea. |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sun Jul 30, 2006 4:27 am Post subject: |
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I think the idea has the potential to unbalance the game however, it will not unbalance more than any point farmer would and if someone is making too many points from temporary score planets, they can be shut down fairly easy and the person doing the shut-down can make a few points as well...if they have the talent and skill.
I have no opinion on what would be a fair point gain by holding a "private" score planet for a week...or 2 weeks for that matter or conquering one. |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Sun Jul 30, 2006 4:59 pm Post subject: |
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T2, i understand your arguements and i agree with them but i could show you a couple of reasons why it wouldnt be to bad.
1. Make the Scoreplanet destroyable as you would with a wormhole.. but that could be complicated.. very much so.. im sure admin could find a way to pull this off or ill think of something...
2. Make it more Credits.. like 500 or 700
3. the scoreplanet would be visable to all people in the statistics screen, so all people could gain points from it.
4. This scoreplanet should only be like 500 points/day. or if you wanted to make it interesting make it like 2000.. just kidding but it should be between 500 and 600 points.
these are only rough ideas and should be thought about deeply.. anyother ideas should be brought to attension _________________ -==Frag the Weak, Hurdle the Dead.==- |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Sun Jul 30, 2006 5:05 pm Post subject: |
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if you make the planet only last like 5 days, the credits should be only 200-350. Also admin you would have to watch Temp. Scoreplanet making cause some multys could make one in a few nights or so.
multys arent that hard to find _________________ -==Frag the Weak, Hurdle the Dead.==- |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sun Jul 30, 2006 7:29 pm Post subject: Re: temporary score planets for 250 credits |
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admin wrote: | Noxus wrote: | i got another idea..
ok you know how you can buy credits and make wormholes?.. well this idea is like that..
My idea is you should add a feature that allows you to build a "temporary secondary score planet" with the same ship you use to make wormholes you can now make small score planets for a small fee of 250 credits. Now it would be quite the task to just collect credits if you dont donate (you would have to kill 'It' at least 18 times)..
and it doesnt have to be just 250.. you could make it 300 or 200..
then you could make add this score planet to the Alliance Stats and then people would know where it is..
|
or you successfully invite 15 players see the list here:
http://www.spacetrace.com/forum/viewtopic.php?t=4047&highlight=100
the idea is nice,
the temporary planet will be there only for a short time - 5 days
but we have to discuss, if it is ok, or if it would unbalance the game |
This has to be a joke admin. You can make then 3 score planets 1 ly away from you planet and your alliance will gain such many pts by that? I see advantadge by money again... |
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Noxus Vice Admiral


Joined: 20 Apr 2006 Posts: 493 Location: Michigan, USA
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Posted: Sun Jul 30, 2006 11:33 pm Post subject: Re: temporary score planets for 250 credits |
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Rubens wrote: | admin wrote: | Noxus wrote: | i got another idea..
ok you know how you can buy credits and make wormholes?.. well this idea is like that..
My idea is you should add a feature that allows you to build a "temporary secondary score planet" with the same ship you use to make wormholes you can now make small score planets for a small fee of 250 credits. Now it would be quite the task to just collect credits if you dont donate (you would have to kill 'It' at least 18 times)..
and it doesnt have to be just 250.. you could make it 300 or 200..
then you could make add this score planet to the Alliance Stats and then people would know where it is..
|
or you successfully invite 15 players see the list here:
http://www.spacetrace.com/forum/viewtopic.php?t=4047&highlight=100
the idea is nice,
the temporary planet will be there only for a short time - 5 days
but we have to discuss, if it is ok, or if it would unbalance the game |
This has to be a joke admin. You can make then 3 score planets 1 ly away from you planet and your alliance will gain such many pts by that? I see advantadge by money again... |
not that big of an advantage.. if you donate 30-60 dollars and make a score planet that last for 5-7 days for 500-600 points a day.. that only 2500-4200 points you can make for a small fee... not to mention you have to defend it, bath it, feed it.. lol.. but not that big of advantage.. _________________ -==Frag the Weak, Hurdle the Dead.==- |
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Mon Jul 31, 2006 10:01 am Post subject: |
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we think it would be quite a big advantage to be near such a score planet, cause there is always a lot of traffic at these planets and you get more points off the unexperienced newbies, that send weak fleets there, than from the actual score points.
we think the only possibility would be, if it works like this:
there is a "galactic Economic Affairs Council", that is positioned on a planet somewhere and for the 250 credits, you can call this council to a new prewarpplanet. the council will keep a minimum distance of 20 sectors to every inhabited planet, and will stay there until someone else calls for the council to another planet.
so there will be only one scoreplanet like that at a time, and every change will be pre-announced for 24 hours |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Tue Aug 01, 2006 10:27 pm Post subject: |
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You see..now it has sense...but still is complicated and worthless to people like me who aspire to get a lot of points i wouldnt waste a fleet over that besides invitign friends or donating:Pbut its better at least |
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