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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Fri Jun 16, 2006 11:37 pm Post subject: lucy device |
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lucy device (class 1 ship)
this mighty EMP-device, that can jam three enemy vessels, is carried by two fighters. it can only be used once. after the battle only two fighters remain
attack/life: 0/1
manpower: 2
researchtime: 2 d
buildingtime: 12 h
kazuuula-technology
battle details:jams 3 ships in the enemy fleet in the class it fights with and you get back the initiative
battlemessage: "lucy device jams ... ships"
(battle engine syntax: jam,enemy,3,this,lucy device )
at the end of battle it evolves into 2 fighters (1/1)
(battle engine syntax: evolve,fighter,1,1,2,) |
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admin Board Admin


Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Jun 16, 2006 11:46 pm Post subject: |
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what was about this ship?
i cannot find the old posts |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Fri Jun 16, 2006 11:50 pm Post subject: |
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Description says 2 fighters are req'd to carry it but the syntax says it evos into 2 fighters.
Can these ships travel in a fleet without the aid of fighters or do you need 2 fighters / Lucy to "carry" it to battle? |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jun 17, 2006 12:45 am Post subject: |
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T2 wrote: | Description says 2 fighters are req'd to carry it but the syntax says it evos into 2 fighters.
Can these ships travel in a fleet without the aid of fighters or do you need 2 fighters / Lucy to "carry" it to battle? |
I think its like this...
Its a normal ship (and quite old) that you have in your fleet on c1 with or without fighter, then after the first battle it disappears and becomes in 2 fighters. Its really hard to use...you need a battle situation of 2 consecutive battles or use it vs many c1...is good vs interceptors nanobombers for example...if they are many...but it will just work 1 battle, the next you will only have fighters |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Sat Jun 17, 2006 5:05 am Post subject: |
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Ok...got it....sounds like it would be good against intercepters...or at least not bad...and you get a fleet of fighters after battle to run away with before BP runs out .
Actually, I guess it's not too bad a ship...not too sure if I would use it but at least for your 2 mp you get 2 fighters in the end...sounds fair.... |
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Rubens Admiral

Joined: 20 Apr 2003 Posts: 1422
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Posted: Sat Jun 17, 2006 1:24 pm Post subject: |
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i would ask for some on prewarp planets etc... but this is a normal ship right? because years ago it was directly into the game...
And yeah give us some on planets because people of another raze should experiment with it |
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T2 Admiral

Joined: 26 Mar 2005 Posts: 1398 Location: Ontario
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Posted: Tue Sep 05, 2006 4:19 pm Post subject: |
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Admin...I have played with this ship a little bit and I love it !
Any chance it will be incorporated back into the game at some point rather than be delegated to the pre-warps only? |
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