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gemini
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SpaceTrace Forum Forum Index » New Technology Inventions » gemini
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this vote will decide about the future of this invention:
this can be added to the game
66%
 66%  [ 2 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
33%
 33%  [ 1 ]
Total Votes : 3

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tec_server
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon May 01, 2006 12:25 am    Post subject: gemini
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gemini (class 4 ship)

this highly advanced mothership uses nano technology that allows it for large ships to split up. the ships splits up in two castor and pollux when triggered in battle. this higly advanced ship is capable of warp 6 however when seperated both ships cannot generate enough power anymore and they will only reach a speed of warp 4.

when triggered in battle this ship evolves into two "castor and pollux" at the end of the battle. i tried to get this through construct but when i almost ended it, it said: not implemented yet: aplp.
the needed research should be "advanced nano technology"


attack/life: 0/1500
manpower: 500

speed: warp 6

researchtime: 1 d
buildingtime: 18 h


nanite-technology
needed research:
emp technology

battle details:
fights
(battle engine syntax: f)
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Rubens
Admiral
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 Post Posted: Mon May 01, 2006 12:30 am    Post subject:
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To both ship HELL NO!
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Knight of Truth
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 Post Posted: Mon May 01, 2006 7:57 am    Post subject:
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it seems stupid... and whats with the signs? what do castor, pollux and gemini have to do with each other? Yeah i kow castor and pollux are twins.
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steven1982
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 Post Posted: Mon May 01, 2006 11:48 am    Post subject:
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Gemini = the constellation twins, consisting out of Castor and Pollux, so it seems quite clear why the names belong to each other since the Gemini ship evolves into 2 castor and pollux. Maybe the other 2 ships should go even slower since u have the speed advantage with the gemini. But i could think of some nice use for the ship.
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mjx1
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 Post Posted: Mon May 01, 2006 1:11 pm    Post subject:
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indeed it works in pairs so if one is destroyed the fleet moves slower i like it and it is balanced aswell as you have too use twice the ammount of manpower usually needed for warp
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Rubens
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 Post Posted: Mon May 01, 2006 7:05 pm    Post subject:
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Oh Com'on Steven..its just a good name because the whole thing about the constelation, also a good idea but is quite pointless...for speed you have TS, Lowrides etc.

Both ships are advanced Mothership, one slower but cheaper the other faster but not that cheap...And we have discussed this a lot, the admin and many players said that we dont want more new motherships that just are modified a little...the hyper mothership is an example of how could you change it in a good way also the lowrider etc.

Once and again, NO
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Vrictus
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 Post Posted: Mon May 01, 2006 9:20 pm    Post subject:
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im assuming you could transport 2 fleets each using a gemini
then
you would break the gemini
thus
giving you 2 sets of castor and pollux
thus
you could potentially have 4 fleets
or
you could use this as an escape ship
send a fleet to a 'planet' at xxx/yyy/zz
break the gemini
send 'castor' with the fleet to xxx/yyy/zz
and
pollux to www/yyy/zz
so
if castor is destroyed
send pollux to xxx/yyy/zz to pick up the stranded fleet

would this work????
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DavAlan
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 Post Posted: Tue May 02, 2006 1:34 am    Post subject: It will not work as desired :S
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I think the idea is to have an spare ms in case yours gets destroyed and you have stranded mp (aka "fleet decapping"). However, this occurs due to bad stacking more often than not (worst examples a 3000 0 0 1 or one of those 0 1000 1 1 eagle fleets which only need to be hit wth a 0 1 1 1 followed by a 0 1 10 1 and almost all the mp gets stranded usually for days as taking out 1000 eagles can be a slow process).
Also when this breaks into 2 ms's it is not like you will be creating another fleet with the 2nd ms produced as fleets can only be created at base.
I would imagine one would have to go back to base as there would be mp tied up in an uneccessary 2nd ms then would probably disband both ms's and build another one of these things.
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Rubens
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 Post Posted: Tue May 02, 2006 1:45 am    Post subject: Re: It will not work as desired :S
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DavAlan wrote:
I think the idea is to have an spare ms in case yours gets destroyed and you have stranded mp (aka "fleet decapping"). However, this occurs due to bad stacking more often than not (worst examples a 3000 0 0 1 or one of those 0 1000 1 1 eagle fleets which only need to be hit wth a 0 1 1 1 followed by a 0 1 10 1 and almost all the mp gets stranded usually for days as taking out 1000 eagles can be a slow process).
Also when this breaks into 2 ms's it is not like you will be creating another fleet with the 2nd ms produced as fleets can only be created at base.
I would imagine one would have to go back to base as there would be mp tied up in an uneccessary 2nd ms then would probably disband both ms's and build another one of these things.



Oh yeah that could be right...well thats the theory of Vrictus and you...i dont know...but it is still useless, if not its too powerfull if not its not balanced:S...

Can you explain a little bit more the idea? i kinda like it, but which ship comes from which one?
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steven1982
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 Post Posted: Tue May 02, 2006 10:42 am    Post subject:
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Well lol actually i invented the thing. I was thinking about a new research and thought about this. anyway this is how its supposed to work:

First you'll need to research "advanced nano technology"
After that u can research: Gemini

So Gemini is the actual ship u'll research and build.
The Gemini will split up at battle contact, so after a c4 confrontation you will no longer have a gemini but 2 castor and pollux.

Thats about it, im thinkin of some cooler stuff to do with "advanced nano technology" but i needed an example to show what the research can do.
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Rubens
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 Post Posted: Tue May 02, 2006 8:26 pm    Post subject:

steven1982 wrote:
Well lol actually i invented the thing. I was thinking about a new research and thought about this. anyway this is how its supposed to work:

First you'll need to research "advanced nano technology"
After that u can research: Gemini

So Gemini is the actual ship u'll research and build.
The Gemini will split up at battle contact, so after a c4 confrontation you will no longer have a gemini but 2 castor and pollux.

Thats about it, im thinkin of some cooler stuff to do with "advanced nano technology" but i needed an example to show what the research can do.


Well get some advices, first the ship then the research;)

Why would you have 2 castor in the same fleet?:S Nah
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