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zanzibar flagship
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SpaceTrace Forum Forum Index » New Technology Inventions » zanzibar flagship
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this vote will decide about the future of this invention:
this can be added to the game
50%
 50%  [ 2 ]
it needs some changes but it is a good invention
25%
 25%  [ 1 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
25%
 25%  [ 1 ]
Total Votes : 4

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Apr 24, 2006 5:22 am    Post subject: zanzibar flagship
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zanzibar flagship (class 3 ship)


a ship that fights at the head of the fleet in battle it strengthens 5 of your ships ap/lp by +10/+10 until it is desroyed then because of a drop in morale it reduces the ap/lp by -10/-15


attack/life: 75/125
manpower: 120

researchtime: 1 d
buildingtime: 12 h


nanite-technology
needed research:
leadership

battle details:fights
(battle engine syntax: f)
modifies AP/LP by +10/+10 of 5 ships of any ship-type in your own fleet in class 3
(battle engine syntax: mod,self,5,3,all,+,10,10)
if this ship gets destroyed it modifies AP/LP by -10/-15 of 5 ships of any ship-type in your own fleet in class 3
(battle engine syntax: trigger_destruction@mod,self,5,3,all,+,-10,-15)
trigger_destroy it modifies AP/LP by 0/-5000 of itself in your own fleet in the same class
(battle engine syntax: trigger_destroy@mod,self,all,this,itself,+,0,-5000)
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Grim Fandango
Lieutenant Commander
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Joined: 26 Mar 2006
Posts: 58
Location: USA

 Post Posted: Mon Apr 24, 2006 5:31 am    Post subject:
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sorry rest of the description did not appear only 1 allowed in fleet or they self-destruct 4th invention yay me
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Noxus
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Joined: 20 Apr 2006
Posts: 493
Location: Michigan, USA

 Post Posted: Tue Apr 25, 2006 3:04 am    Post subject:
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Not a bad ship.. i do think maybe it could use just a weee bit more manpower.. im thinking its fine though


but what is up with the picture?? not really spacetracey...

o well.. good ship
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-==Frag the Weak, Hurdle the Dead.==-
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T2
Admiral
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Joined: 26 Mar 2005
Posts: 1398
Location: Ontario

 Post Posted: Tue Apr 25, 2006 4:26 am    Post subject:
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Sorry Grim...can't work....the battle order of ships is random and I don't think you can change that.
Therefore the ship will probably end up in impossible inventions pile

Sorry...back to the drawing board.
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Grim Fandango
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Location: USA

 Post Posted: Tue Apr 25, 2006 11:50 pm    Post subject:
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wait why does that matter it doesn't have to attack first it just needs to be there and if it is destroyed first owell if it is destroyed last okay and if it isn't destroyed lucky you

the ship is based off of that gamble
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Noxus
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Joined: 20 Apr 2006
Posts: 493
Location: Michigan, USA

 Post Posted: Wed Apr 26, 2006 2:24 am    Post subject:
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wouldn't modifying ships be first to attack and modify the other ships??

it would be pointless if all other ships attacked and then this ship would increase there AP/LP when they already attacked... this may sound confusing but im thinking modifying ship attack first... otherwise there useless and an easy target...

if im wrong then someone please correct me otherwise this is what i think...
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Grim Fandango
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Posts: 58
Location: USA

 Post Posted: Wed Apr 26, 2006 11:34 pm    Post subject:

oh okay thanks for the posotive critisizm
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