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progressive probe
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SpaceTrace Forum Forum Index » Possible new Technologies » progressive probe
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this vote will decide about the future of this invention:
this can be added to the game
88%
 88%  [ 16 ]
it needs some changes but it is a good invention
11%
 11%  [ 2 ]
i will post the needed changes here
0%
 0%  [ 0 ]
no good try another one
0%
 0%  [ 0 ]
Total Votes : 18

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tec_server
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 Post Posted: Sun Apr 16, 2006 5:23 am    Post subject: progressive probe
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progressive probe


this discovery probe utilizes a low entensity warp scanner that can scan while in warp, so as it moves it continuously scans its area and establishes com relays with planets in the sectors it moves through, but as a side effect it is bearly capable of warp-one and has a scarandius of 2
i was hoping this would act as a long term probe, simply finding everything between you and its destination in a reletively large expanse of time


scanradius: 2

speed: warp 1

researchtime: 3 d
buildingtime: 1 d 12 h


nanite-technology
needed research:
final exploration
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Vrictus
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 Post Posted: Sun Apr 16, 2006 9:43 am    Post subject:
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i like this

means i dont have to keep making probes

nice

very nice
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mjx1
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 Post Posted: Sun Apr 16, 2006 2:21 pm    Post subject:
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i like this its kinda like the pyramid devise but it only uses one probe slot but as the disadvantage it travels slower very balanced invention i vote yes
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steven1982
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 Post Posted: Sun Apr 16, 2006 5:16 pm    Post subject:
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I like it aswell, you could even make it travel a little faster in my opinion, like warp 2 or something, that would still take ages to fly through space.
But thats just me.

Greets
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T2
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 Post Posted: Mon Apr 17, 2006 1:50 am    Post subject:
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I like this probe as well but I do not think I would use it. It's because of it's really slow speed. Like a poor man's pyramid ship.
If this probe would show what pre-warps have production facilities, as well as inhabited planets and fleets.... kinda a cross between a DSP and an archeology probe, I would devote a probe slot for it on occassion for my first 30-40% of my evo.
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 Post Posted: Mon Apr 17, 2006 2:32 am    Post subject:
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does it really have to be naanite?
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Osiris
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 Post Posted: Mon Apr 17, 2006 9:45 am    Post subject:
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yes i like the invention but there's another drawback --> final exploration so you can only have 2 fleets anymore than

and i also don't think this invention should have a specific race
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 Post Posted: Mon Apr 17, 2006 10:27 pm    Post subject:
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i like it, and it will not be nanite and the needed research could be something earlyer too.

i am not sure about the speed and scanradius, but i think warp 2 and scanradius of 5 would be ok
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 Post Posted: Mon Apr 17, 2006 10:33 pm    Post subject:
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how bout improved computer tech

and any race?
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 Post Posted: Mon Apr 17, 2006 10:35 pm    Post subject:
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LOL who would ever use a warp2 ship.
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 Post Posted: Mon Apr 17, 2006 10:42 pm    Post subject:
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but i was thinking,when it reaches target it selfdestruct in dunno lets say 12 h.
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 Post Posted: Mon Apr 17, 2006 11:39 pm    Post subject:
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the self destruct part is useless seeing u would prob destroy it nyways
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 Post Posted: Tue Apr 18, 2006 12:28 am    Post subject:
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Will this probe work as a pyramid device or DSP? If so i vote no.

Its pretty good indeed, so you can constantly see the new players on the space. Warp 2.5 and scan radius 3. 5 Would be pretty much. It would travel 5 times less than the IP but just 1/2 less on scanradius?
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Connor McCloud
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 Post Posted: Tue Apr 18, 2006 8:02 am    Post subject:
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Rubens wrote:
Will this probe work as a pyramid device or DSP? If so i vote no.


I would like to know that also , does it only shows players or also fleets and bases ? ?
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 Post Posted: Tue Apr 18, 2006 10:12 am    Post subject:
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lilkrnboi1018 wrote:
the self destruct part is useless seeing u would prob destroy it nyways


if it works as DSP then selfdestruction isnt useless
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 Post Posted: Tue Apr 18, 2006 10:13 am    Post subject:
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admin wrote:
i like it, and it will not be nanite and the needed research could be something earlyer too.

i am not sure about the speed and scanradius, but i think warp 2 and scanradius of 5 would be ok



Wow it becoming balanced not as the weak suggested version, and possible consideration over investigation probe



Connor McCloud wrote:
Rubens wrote:
Will this probe work as a pyramid device or DSP? If so i vote no.


I would like to know that also , does it only shows players or also fleets and bases ? ?



It work as investigation probe, so just adding players to com screen



Rubens wrote:

Its pretty good indeed, so you can constantly see the new players on the space. Warp 2.5 and scan radius 3. 5 Would be pretty much. It would travel 5 times less than the IP but just 1/2 less on scanradius?


Hehe and how much is scanning with 1/2 radius in sphere?

V = 4/3 * pi * r*r*r

so if you cut r in half, you will get 8 times less V (2*2*2)

so it will scan 8 timess less space on particular coords than the probe with 2 times bigger scanradius. But because it is moving, lets consider the best you can get in particular direction is 75 sectors where players are located, so it will get (cube because it is moving)

V= a*a*75, where a=(2*5) thus 10
V= 7500
you need 75 sectors * 75 minutes = 5625 minutes or 94 hours, together with building time maybe 100 hours total


normal investigation has sphere

V = 4/3 * pi * r*r*r, where r=10
V= 4188
building time 4 hours and if you send 4 at 10, 25, 40, 55 sectors away (normally you want 20 difference to not making overlaps, but this is example to simulate the moving probe a bit)
you will need 16 hours building time, plus 10*15 + 25*15 + 40*15 + 55*15 (minutes) or 1950 minutes or 33 hours plus the building time 16 hours is around 50 hours in total, while scanned V is about two times bigger. So it is still 4 times better than moving version.


So because normal investigation probe is 5 times faster and it scan up to 8 times bigger V it is still better sending investigation probes to scan the universe, but you need time to manage them and have some plan where sending (not on random locations)




regards
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mast3r w1nn3r
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 Post Posted: Tue Apr 18, 2006 11:57 am    Post subject:
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its nice but the research could be changed its not nice if you want three fleets but also the probe but its a nice invention





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 Post Posted: Tue Apr 18, 2006 12:09 pm    Post subject:
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o_0 soat is way too technical lol
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mjx1
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 Post Posted: Tue Apr 18, 2006 3:38 pm    Post subject:
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lol i dont have a clue what soat said either but...

so is it gettign added greetz admin and congradulations too whoever invented it
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SOAT
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 Post Posted: Tue Apr 18, 2006 6:26 pm    Post subject:

mjx1 wrote:
lol i dont have a clue what soat said either but...


yup, my english su ck

also used only high estimates and cube instead of cylinder... oops, so the moving probe is even slightly worse



regards
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