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SpaceTrace Forum Forum Index » New Technology Inventions » spacearc
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this vote will decide about the future of this invention:
this can be added to the game
40%
 40%  [ 2 ]
it needs some changes but it is a good invention
0%
 0%  [ 0 ]
i will post the needed changes here
20%
 20%  [ 1 ]
no good try another one
40%
 40%  [ 2 ]
Total Votes : 5

Author Message
tec_server
Technology Bot
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Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Mon Mar 27, 2006 3:54 pm    Post subject: spacearc
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spacearc (class 4 ship)

[img]http://www.spacearts.info/img/get_db_image.php?id=627&type=w[/img]


the arc collects all lifeforms and creatures on the planets it encounters and drops all species collected so far on these planets. if you create a new creature in your creature lab, you need an arc to spread it in the galaxy


attack/life: 0/10000
manpower: 4000

speed: warp 5

researchtime: 1 d
buildingtime: 2 d


needed research:
shipyard

battle details:
fights
(battle engine syntax: f)
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Knight of Truth
Admiral
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Joined: 12 Jan 2006
Posts: 2011

 Post Posted: Mon Mar 27, 2006 7:09 pm    Post subject:
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uhm... well.... Its a friggin miny game ! Use a ship for the man part of the game! And it would also take other ones then that of yourself, and one planet would be empty and they might be dropped on a planet which wll kill them! Lamo! argue
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For fuck's sake would you both please stop fucking swearing!!!!
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admin
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Joined: 09 Jan 2002
Posts: 2938

 Post Posted: Mon Mar 27, 2006 9:39 pm    Post subject:
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knight, pls only reply if you have to say someting.

this invention could be used to transport the creatures in the genetic game:
http://www.spacetrace.com/forum/viewtopic.php?t=5077&start=40&postdays=0&postorder=asc&highlight=
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mjx1
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 Post Posted: Mon Mar 27, 2006 9:50 pm    Post subject:
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LOL i think thats the first time ive heard the admin actually tell a player to shutup
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Nicansis
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Joined: 24 Mar 2006
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 Post Posted: Mon Mar 27, 2006 10:32 pm    Post subject:
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Why would one want to expend mp on a ship to move creatures around, what would that do to the main focus of this game. I would rather put mp into battle, instead of zoo keeping! . Maybe I'm just too much a noob to see the value in something like this, Am I missing something? Is there anything to gain to being a zoo keeper?
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Grim Fandango
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 Post Posted: Tue Mar 28, 2006 2:54 am    Post subject:
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LOL
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Knight of Truth
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 Post Posted: Tue Mar 28, 2006 6:57 am    Post subject:
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I do have something to say! I mean that the minigame is mini game! Making ships just goes to far into it! I just dont think its a good ship.
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MicroJak wrote:

For fuck's sake would you both please stop fucking swearing!!!!
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Osiris
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Joined: 07 Mar 2006
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 Post Posted: Tue Mar 28, 2006 2:31 pm    Post subject:
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yeah right you are insulting people

you use this emo

maybe it's a newbie who wants to try and invent something so give the guy a chance and stop insulting people or just type unnecessary posts
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Knight of Truth
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 Post Posted: Tue Mar 28, 2006 7:26 pm    Post subject:
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these are building critics, advice, i know it isnt polite, but the noob(or whoever made this) tried and i think its bad, thats my opinion.
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MicroJak wrote:

For fuck's sake would you both please stop fucking swearing!!!!
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DavAlan
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Joined: 24 Aug 2004
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 Post Posted: Tue Mar 28, 2006 8:01 pm    Post subject: Voted for needed changes and to post them

Until the genetics mini game is implemented into the main game. I would recommend making it a c3, slashing the mp down to 1/100 of that rediculous 4k (down to 40 or so) and the lp down to 40 or so as well.
This would make it about equal to the explorer used to set up wormholes.

note by admin:
i moved your other suggestion to the genetic game topic

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