Recent topics Log in
Search Profile
Memberlist Usergroups
Log in to check your private messages
Register
alliance fleet carrier
Post new topic   Reply to topic
SpaceTrace Forum Forum Index » New Technology Inventions » alliance fleet carrier
View previous topic :: View next topic  

this vote will decide about the future of this invention:
this can be added to the game
0%
 0%  [ 0 ]
it needs some changes but it is a good invention
20%
 20%  [ 1 ]
i will post the needed changes here
20%
 20%  [ 1 ]
no good try another one
60%
 60%  [ 3 ]
Total Votes : 5

Author Message
tec_server
Technology Bot
Technology Bot


Joined: 04 Nov 2002
Posts: 1746

 Post Posted: Fri Mar 17, 2006 8:27 pm    Post subject: alliance fleet carrier
Reply with quote

alliance fleet carrier (class 4 ship)


this ship is used by the commander of war only. this ship replaces the use of a mothership and identical attack code. the afc can carry the fleets of every member of one alliance. one per alliance.

upon distruction, 100 fighters, 15 cruiser and destroyers, along with 25 motherships will be constructed out of the remains of teh afc. for every time the afc is hit, 20 mines will appear in the enemy´s fleet in which ever class the enemy ship was in that attacked the afc.


attack/life: 0/2000
manpower: 3000

speed: transwarp 20

researchtime: 2 d
buildingtime: 1 d


nanite-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
if this ship gets destroyed it creates 15 destroyers in your own fleet in class 2
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,15,2,destroyer,the alliance fleet carrier attacked)
trigger_destruction it creates 15 cruisers in your own fleet in class 3
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,15,3,cruiser,the alliance fleet carrier attacked)
trigger_destruction it creates 100 figther in your own fleet in class 1
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,100,1,figther,the alliance fleet carrier attacked)
trigger_destruction it creates 30 motherships in your own fleet in class 4
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,30,4,mothership,the alliance fleet carrier attacked)
if this ship is hit it creates 20 mines in the enemy fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_hit@create,enemy,20,stay,mine,the alliance fleet carrier attacked)
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website
Knight of Truth
Admiral
Admiral


Joined: 12 Jan 2006
Posts: 2011

 Post Posted: Fri Mar 17, 2006 8:31 pm    Post subject:
Reply with quote

That is a big syntax...

And whats with all the inventions!? 25 ms?! Too strong!
_________________
[img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]

MicroJak wrote:

For fuck's sake would you both please stop fucking swearing!!!!
 Back to top »
View user's profile Send private message
Rubens
Admiral
Admiral


Joined: 20 Apr 2003
Posts: 1422

 Post Posted: Fri Mar 17, 2006 8:51 pm    Post subject: Re: alliance fleet carrier
Reply with quote

tec_server wrote:
alliance fleet carrier (class 4 ship)


this ship is used by the commander of war only. this ship replaces the use of a mothership and identical attack code. the afc can carry the fleets of every member of one alliance. one per alliance.

upon distruction, 100 fighters, 15 cruiser and destroyers, along with 25 motherships will be constructed out of the remains of teh afc. for every time the afc is hit, 20 mines will appear in the enemy´s fleet in which ever class the enemy ship was in that attacked the afc.


attack/life: 0/2000
manpower: 3000

speed: transwarp 20

researchtime: 2 d
buildingtime: 1 d


nanite-technology
needed research:
advanced tactics

battle details:fights
(battle engine syntax: f)
if this ship gets destroyed it creates 15 destroyers in your own fleet in class 2
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,15,2,destroyer,the alliance fleet carrier attacked)
trigger_destruction it creates 15 cruisers in your own fleet in class 3
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,15,3,cruiser,the alliance fleet carrier attacked)
trigger_destruction it creates 100 figther in your own fleet in class 1
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,100,1,figther,the alliance fleet carrier attacked)
trigger_destruction it creates 30 motherships in your own fleet in class 4
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_destruction@create,self,30,4,mothership,the alliance fleet carrier attacked)
if this ship is hit it creates 20 mines in the enemy fleet in the class they belong and the created ships will stay in that fleet after battle.
battlemessage: "the alliance fleet carrier attacked ... ships"
(battle engine syntax: trigger_hit@create,enemy,20,stay,mine,the alliance fleet carrier attacked)



Who has so many credits to waste?
This is indeed a joke and a perfect thing to multies
Anyway i just read "it can only be used by the CoW" and i realize its useless
 Back to top »
View user's profile Send private message Send e-mail
DavAlan
Admiral
Admiral


Joined: 24 Aug 2004
Posts: 778
Location: Palo Alto, California

 Post Posted: Sat Mar 18, 2006 8:30 am    Post subject: REDICULOUS.....LOL.....
Reply with quote

For simplicity...shorten the battle syntax to: "Replaces what you lose with a fleet that is 2x your total mp"

 Back to top »
View user's profile Send private message Send e-mail
mjx1
Admiral
Admiral


Joined: 07 Mar 2004
Posts: 2258
Location: england

 Post Posted: Sat Mar 18, 2006 6:45 pm    Post subject:

get rid of the construct thing and lower the mp then it might just have a use
_________________
"Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz
 Back to top »
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Display posts from previous:   
SpaceTrace Forum Forum Index » New Technology Inventions » alliance fleet carrier
Post new topic   Reply to topic All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum




Solaris phpBB theme/template by Jakob Persson
Copyright © Jakob Persson 2003



Powered by phpBB © 2001, 2002 phpBB Group

Impressum