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Is this needed? |
Yes |
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71% |
[ 5 ] |
No |
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0% |
[ 0 ] |
Who cares? |
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0% |
[ 0 ] |
What the hell is synchonization? |
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28% |
[ 2 ] |
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Total Votes : 7 |
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DavAlan Admiral
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Joined: 24 Aug 2004 Posts: 778 Location: Palo Alto, California
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Posted: Thu Feb 23, 2006 9:35 pm Post subject: Function needed for fleet synchonization |
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I have experience a fleet synch problem along with alot of other players.
Often when you depart all fleets simultaneously they slip out of coordinate synch with each other before the eta.
This throws off the strategy of the player requiring wasting another hour or two stopping both fleets for resynch.
A simple function to merge the fleets while in warp would be very helpful. _________________ "Destruction leads to a very rough road
But it also breeds creation
And earthquakes are to a girl's guitar
They are just another good vibration
And tidal waves couldn't save the world
From Californication"
Red Hot Chili Peppers - Californication
https://www.youtube.com/watch?v=YlUKcNNmywk
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Robert Roy Vice Admiral
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Joined: 11 Jan 2006 Posts: 525 Location: Netherlands
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Posted: Thu Feb 23, 2006 9:40 pm Post subject: |
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Yeah as long as the difference between the fleets is no more then x (Let's say between 0 and 0.2 sectors.) sectors you should be able to switch between the fleets, cause such a small difference is in 99% of the cases a mal function of the flight schedule.
If the difference is more then that, you probably either didn't start flight simultaniously or you didn't start flight from the same sector. _________________ Nulla poena sine lege.. |
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Renee Davis 1st Rear Admiral
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Joined: 22 Jul 2005 Posts: 298 Location: Lautem, Timor Leste - Lautem District
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Posted: Fri Feb 24, 2006 1:15 am Post subject: Yes ;) |
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But may not be neccessary as I would prefer everyone have a single fleet of 80+ cruisers anyway
Renee Davis - CEO: Bounty hunter / Hammer research fund _________________
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Star Commander Admiral
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Joined: 26 Sep 2004 Posts: 1734 Location: Bolton
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Posted: Fri Feb 24, 2006 8:04 am Post subject: |
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i have found if you are using such browsers such as Mozilla Firefox and Opera that causes the fleets to jump as when it goes to reload ie. fleet setup changed it trys to speed up itself, which causes it to reload abit fster on one fleet then the other.
i have found something which has helped me stop this from happening all the time it still sometimes happens but if you use firefox i can help u. _________________ APEmpire |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Fri Feb 24, 2006 8:07 pm Post subject: |
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i think its a good idea, to have a button next to the fleets "synchonize speed" or so |
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Knight of Truth Admiral
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Joined: 12 Jan 2006 Posts: 2011
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Posted: Fri Feb 24, 2006 10:24 pm Post subject: |
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i think that that would be a good idea, in doing do i could fool my enemies and move away! then their base will be unportected and their death will be instantanous! Thats number 126 on the How to be Evil handbook. _________________ [img]http://img408.imageshack.us/img408/599/kot2ks1.jpg[/img]
MicroJak wrote: |
For fuck's sake would you both please stop fucking swearing!!!! |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Mar 19, 2006 2:53 am Post subject: |
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i think this bug is fixed now.
if fleets get out of sync, (which could happen, if the calculation of the fleet position was exactly at the border of a lightyear) now they get resynced
so we dont need a button
if it happens again, please tell us |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Mar 19, 2006 3:12 am Post subject: |
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i forgot something: now it is not possible anymore to fly with two fleets one sector out of sync on purpose. so i guess there is a button needed, if you want to keep that option |
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admin Board Admin
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Joined: 09 Jan 2002 Posts: 2938
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Posted: Sun Mar 19, 2006 3:54 am Post subject: |
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ok, there is a button now next to the target coords, for the fleet you want to syncronize |
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Anon De Mouse Admiral
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Joined: 21 Jul 2005 Posts: 943 Location: Australia
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Posted: Sun Mar 19, 2006 11:22 am Post subject: |
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Thank you admin it should make the game more user friendly _________________ Follow the blood and you will find me!
Vrictus wrote: |
just as long as you dont *** out like you did against TO |
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mjx1 Admiral
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Joined: 07 Mar 2004 Posts: 2258 Location: england
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Posted: Sun Mar 19, 2006 1:31 pm Post subject: |
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wow these admins have been working hard recently aye?
hip hip hurrey admins _________________ "Although the constant shadow of certain death looms over everyday, the pleasures and joys of life can be so fine and deeply affecting that the heart is nearly stilled by astonishment" - Dean R Koontz |
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