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this vote will decide about the future of this invention: |
this can be added to the game |
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0% |
[ 0 ] |
it needs some changes but it is a good invention |
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100% |
[ 1 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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0% |
[ 0 ] |
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Total Votes : 1 |
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tec_server Technology Bot

Joined: 04 Nov 2002 Posts: 1746
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Posted: Wed Jan 25, 2006 6:31 pm Post subject: em torpedo |
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em torpedo (class 1 ship)
1. firecracker releases 10 em torpedoes 0/1 into class 2
2. each em torpedo jams one class3 ship. (this way cruisers, dreads/similar ships with torpedo intercept systems will not be effected)
2. firecracker self-destructs causing huge emp which jams all class3 ships in class 1 sub-battle.
3. if firecracker attacked by a cyclops it instantly jams it.
3a). if em torpeodo attacked by apollo cruiser, apollo is instantly jammed.
attack/life: 0/1
manpower: 5
researchtime: 1 d
buildingtime: 12 h
e-ray-technology
needed research:
leadership
battle details:fights
(battle engine syntax: f)
jams 1 ship in the enemy fleet in class 3 and you get back the initiative
(battle engine syntax: jam,enemy,1,3)
if this ship is hit it jams 1 ship in the enemy fleet in class 3 and you get back the initiative
(battle engine syntax: trigger_hit@jam,enemy,1,3)
shuffles all ships in your class 2 that still did not fight
(battle engine syntax: shuffle,self,2)
shuffles all ships in the enemy class 3 that still did not fight
(battle engine syntax: shuffle,enemy,3) |
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Sparks Captain


Joined: 18 Jan 2006 Posts: 135 Location: UK
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Posted: Wed Jan 25, 2006 6:32 pm Post subject: |
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This is the em torpedo for the Firecracker _________________ Darkfire
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